Well I did have it setup to have a crowd like system of zombies running at the player and eating them, but the latest build of udk f'ed me over on that my zombies wont spawn with the arch type list and when i make them spawn as bots they wont kill the player and drain the health to -50. So I,m forced to make them bots T_T that only fake damage the player. So was woundering if anyone knows any simple. AI tutorials that make a bot ( or crowds that would be sweet to have again love fighting off thousands of zombies) find the play, and I don't just mean oh ill stand here till I see a player, actually find and move to the player and slowly damage them. Or if someone wanted write one that would be nice cause I'm horrible. With AI programming that would be great. But any help with this matter would be greatly appreciated.
Ill be posting my code of my bots current script allong with its pawn and mybe someone can tell me what I would need to do with it to get compatible with the crowd system and possibly improving. It. But it will take a bit I'm on a mobile device
Ill be posting my code of my bots current script allong with its pawn and mybe someone can tell me what I would need to do with it to get compatible with the crowd system and possibly improving. It. But it will take a bit I'm on a mobile device
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