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    #76
    Bump for the community, enjoy

    Rama

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      #77
      Amen and double bump

      Comment


        #78
        Enjoy the videos!

        Rama

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          #79
          Bumping for the Community's use, enjoy!

          Rama

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            #80
            Bump for the community, enjoy!

            Rama

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              #81
              Bump for community,

              Rama

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                #82
                Enjoy the videos!



                Rama

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                  #83
                  Rama's Physics-Based Retractable Tether / Grapple Hook for Skeletal Mesh Pawns
                  Move pawns around as if with RB_Constraints and Rigid Body Physics

                  Dear Community,

                  Here I present to you a fully functional physics tether system for skeletal mesh actors!

                  See the Video Demoing the Complete Code I am providnig you with below!



                  This code is:

                  -low level simple functions for unreal engine to handle

                  -optimized for variable memory access, I use multiple-purpose global variables to minimize creation/destruction of variables, and to enable the actual tether functionality to be optimized

                  -easy on replication, as I am not using any custom animations or Rigid Body / ragdoll states

                  -still looks really good and is easy to control in-game to make for awesome fun gameplay

                  -works regardless of framerate, see the DeltaTimeBoostMultiplier for details, even if frame rate fluctuates the beam is kept in same location as the pawn's skeletal mesh socket.

                  -This is all my own original code after many hours, weeks of my own efforts over time, I wrote it all from scratch (the code here took me only a few hours to write, but the learning that went into this happened over several weeks.


                  http://forums.epicgames.com/threads/...tal-Mesh-Pawns

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                    #84
                    Bump

                    Do you take requests?

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                      #85
                      I can consider requests yes, what are your interests?

                      Also

                      bump for Community, enjoy the videos!

                      Rama

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                        #86
                        Bump for community

                        Rama

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                          #87
                          latest video

                          Replicating Custom Pawn Movements
                          Multiplayer Replication Part 3: Grapple Hook and Custom Pawn Movements



                          Rama

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                            #88
                            You are amazing !

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                              #89
                              Aww thanks hee hee

                              Rama

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                                #90
                                bump for community, enjoy the videos!



                                Rama

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