You might try setting groundspeed for each parent pawn class using the console; it almost sounds like your pawn class isn't being used(but that would be silly).
Unfortunately this is such an odd issue that I really don't know what could be going on. Could always try porting your code to another build of UDK; that solved an issue I had where exec functions weren't being compiled.
Unfortunately this is such an odd issue that I really don't know what could be going on. Could always try porting your code to another build of UDK; that solved an issue I had where exec functions weren't being compiled.
Comment