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Problems Cooking/Packaging

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  • #16
    I've been having trouble doing the same thing. I am trying to do a clean build and add each piece and then see what happens. I am also not going to do all the custom mygameinfo type stuff since the controls are all going to be based on the DM type of game anyways. Hopefully i can get it to work that way.

    Comment


    • #17
      ok here's the cpoies of some of my "Default.ini's

      DefaultEngine.ini
      Code:
      [Configuration]
      BasedOn=..\UDKGame\Config\DefaultEngineUDK.ini
      
      [URL]
      MapExt=udk
      
      ; todo: Switch the following after UDK Scaleform front end is completed
      ;Map=UDKFrontEnd.udk
      ;LocalMap=UDKFrontEnd.udk
      Map=UT40kFrontEnd.udk
      LocalMap=UT40kFrontEnd.udk
      
      TransitionMap=EnvyEntry.udk
      EXEName=UTGame.exe
      DebugEXEName=DEBUG-UTGame.exe
      
      [Engine.DemoRecDriver]
      DemoSpectatorClass=UTGame.DemoRecSpectator
      
      [UnrealEd.EditorEngine]
      +EditPackages=UTGame
      +EditPackages=UTGameContent
      +EditPackages=UT40k
      
      [Engine.Engine]
      ConsoleClassName=UTGame.UTConsole
      ScoutClassName=UTGame.UTScout
      GameViewportClientClassName=UTGame.UTGameViewportClient
      DefaultPostProcessName=FX_HitEffects.UTPostProcess_Console
      AllowNvidiaStereo3d=True
      
      [Engine.PackagesToAlwaysCook]
      +Package=EnvyEntry
      
      ; todo: Remove the following after UDK Scaleform front end is completed
      +Package=UTFrontEnd
      
      [Engine.StartupPackages]
      +Package=FX_HitEffects
      
      [Engine.PackagesToForceCookPerMap]
      ; todo: Remove the following after UDK Scaleform front end is completed
      ; -----
      .Map=UTFrontEnd
      .Package=UI_Scenes_Mutators
      .Package=UI_FrontEnd_Art
      .Package=UI_Portrait
      .Package=UI_Scenes_ChrisBLayout
      .Package=UI_Scenes_FrontEnd
      .Package=UI_Scenes_Common
      .Package=UI_Skin_Derived
      .Package=UI_Skins
      .Map=UT40kFrontEnd
      .Package=UT40k_UI_Materials
      .Package=UT40k_UI_Test
      .Package=UI_Scenes_Mutators
      .Package=UI_FrontEnd_Art
      .Package=UI_Portrait
      .Package=UI_Scenes_ChrisBLayout
      .Package=UI_Scenes_FrontEnd
      .Package=UI_Scenes_Common
      .Package=UI_Skin_Derived
      .Package=UI_Skins
      ; -----
      
      [Engine.DataStoreClient]
      +GlobalDataStoreClasses=UTGame.UTUIDataStore_StringAliasMap
      +PlayerDataStoreClassNames=UTGame.UTUIDataStore_StringAliasBindingsMap
      +GlobalDataStoreClasses=UTGame.UTUIDataStore_StringList
      +GlobalDataStoreClasses=UTGame.UTUIDataStore_Options
      +GlobalDataStoreClasses=UTGame.UTUIDataStore_MenuItems
      +GlobalDataStoreClasses=UTGame.UTDataStore_GameSettingsDM
      +GlobalDataStoreClasses=UTGame.UTDataStore_GameSearchDM
      +GlobalDataStoreClasses=UT40k.UT40kUIDataStore_MenuItems
      
      [Engine.UIDataStore_OnlinePlayerData]
      ProfileSettingsClassName=UTGame.UTProfileSettings
      
      [Windows.StandardUser]
      MyDocumentsSubDirName=Unreal Tournament 3
      
      [ConfigCoalesceFilter]
      +FilterOut=UTEditorKeyBindings.ini
      +FilterOut=UTEditorUserSettings.ini
      
      [FullScreenMovie]
      +StartupMovies=UT_loadmovie2
      ;+LoadMapMovies=UT_loadmovie2
      bShouldStopMovieAtEndOfLoadMap=True
      +LoadMapMovies=UT40kmapload01
      +LoadMapMovies=UT40kmapload02
      +LoadMapMovies=UT40kmapload03
      DefaultCharInfo.ini
      Code:
      [UTGame.UTCharInfo]
      
      Characters=(CharName="CSMSgt",Description="<Strings:UTGameUI.CharLocData.TorturedSoul_Description>",CharID="WBSgt",Faction="ChaosMarines",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_CSMSgt>",FamilyID="CSMWB_M",AIData=(Accuracy=0.5,StrafingAbility=1.0,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
      Characters=(CharName="CSM_Marine01",Description="<Strings:UTGameUI.CharLocData.TorturedSoul_Description>",CharID="WB01",Faction="ChaosMarines",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_CSMHorn>",FamilyID="CSMWB_M",AIData=(Accuracy=0.5,StrafingAbility=1.0,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
      Characters=(CharName="CSM_Marine02",Description="<Strings:UTGameUI.CharLocData.TorturedSoul_Description>",CharID="WB02",Faction="ChaosMarines",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_CSMHorn>",FamilyID="CSMWB_M",AIData=(Accuracy=0.5,StrafingAbility=1.0,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
      Characters=(CharName="CSM_Marine03",Description="<Strings:UTGameUI.CharLocData.TorturedSoul_Description>",CharID="WB03",Faction="ChaosMarines",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_CSMHorn>",FamilyID="CSMWB_M",AIData=(Accuracy=0.5,StrafingAbility=1.0,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
      Characters=(CharName="CSM_Marine04",Description="<Strings:UTGameUI.CharLocData.TorturedSoul_Description>",CharID="WB04",Faction="ChaosMarines",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_CSMHorn>",FamilyID="CSMWB_M",AIData=(Accuracy=0.5,StrafingAbility=1.0,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
      Characters=(CharName="CSM_Marine05",Description="<Strings:UTGameUI.CharLocData.TorturedSoul_Description>",CharID="WB05",Faction="ChaosMarines",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_CSMHorn>",FamilyID="CSMWB_M",AIData=(Accuracy=0.5,StrafingAbility=1.0,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
      
      Characters=(CharName="Sgt",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="UMSgt",Faction="SpaceMarines",PreviewImageMarkup="<Images:CH_SMUM_Trooper.UI.SgtMarine>",FamilyID="SMUM_M",AIData=(Accuracy=0.5,StrafingAbility=1.0,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
      Characters=(CharName="GeoDav",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="UMCapt",Faction="SpaceMarines",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="SMUM_M")
      Characters=(CharName="Trooper01",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="UM01",Faction="SpaceMarines",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="SMUM_M")
      Characters=(CharName="Trooper02",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="UM02",Faction="SpaceMarines",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="SMUM_M")
      Characters=(CharName="Trooper03",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="UM03",Faction="SpaceMarines",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="SMUM_M")
      Characters=(CharName="Trooper04",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="UM04",Faction="SpaceMarines",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="SMUM_M")
      Characters=(CharName="Trooper05",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="UM05",Faction="SpaceMarines",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="SMUM_M")
      
      Characters=(CharName="Ministry",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="CWESGT",Faction="CWEldar",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="CWEAL_M")
      Characters=(CharName="Guardian01",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="CWEG01",Faction="CWEldar",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="CWEAL_M")
      Characters=(CharName="Guardian02",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="CWEG02",Faction="CWEldar",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="CWEAL_M")
      Characters=(CharName="Guardian03",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="CWEG03",Faction="CWEldar",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="CWEAL_M")
      Characters=(CharName="Guardian04",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="CWEG04",Faction="CWEldar",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="CWEAL_M")
      Characters=(CharName="Guardian05",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="CWEG05",Faction="CWEldar",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="CWEAL_M")
      
      Characters=(CharName="FireWarrior01",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="TAUFW01",Faction="Tau",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="FireWarrior")
      Characters=(CharName="FireWarrior02",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="TAUFW01",Faction="Tau",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="FireWarrior")
      Characters=(CharName="FireWarrior03",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="TAUFW01",Faction="Tau",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="FireWarrior")
      Characters=(CharName="FireWarrior04",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="TAUFW03",Faction="Tau",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="FireWarrior")
      Characters=(CharName="FireWarrior05",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="TAUFW04",Faction="Tau",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="FireWarrior")
      Characters=(CharName="FireWarrior06",Description="<Strings:UTGameUI.CharLocData.Geodav_Description>",CharID="TAUFW05",Faction="Tau",PreviewImageMarkup="<Images:UT40k_UI_Materials.Portraits.T_Character_SMmk7Tactical>",FamilyID="FireWarrior")
      
      
      Factions=(Faction="ChaosMarines",FriendlyName="<Strings:UTGameUI.FactionData.ChaosMarines_FriendlyName>",Description="<Strings:UTGameUI.FactionData.ChaosMarines_Description>",PreviewImageMarkup="<Images:UT40k_UI_Materials.Factions.T_Faction_WordBearers_UI>")
      Factions=(Faction="SpaceMarines",FriendlyName="<Strings:UTGameUI.FactionData.SpaceMarines_FriendlyName>",Description="<Strings:UTGameUI.FactionData.SpaceMarines_Description>",PreviewImageMarkup="<Images:UT40k_UI_Materials.Factions.T_Faction_Ultramarines_UI>")
      Factions=(Faction="CWEldar",FriendlyName="<Strings:UTGameUI.FactionData.CWEldar_FriendlyName>",Description="<Strings:UTGameUI.FactionData.CWEldar_Description>",PreviewImageMarkup="<Images:UT40k_UI_Materials.Factions.T_Faction_Ultramarines_UI>")
      Factions=(Faction="Tau",FriendlyName="<Strings:UTGameUI.FactionData.Tau_FriendlyName>",Description="<Strings:UTGameUI.FactionData.Tau_Description>",PreviewImageMarkup="<Images:UT40k_UI_Materials.Factions.T_Faction_Ultramarines_UI>")
      
      
      LOD1DisplayFactor=0.4
      LOD2DisplayFactor=0.2
      LOD3DisplayFactor=0.075
      
      PortraitSetup=(CenterOnBone=b_Head,MeshOffset=(X=50,Z=-2),MeshRot=(Yaw=-36408),CamFOV=20,DirLightRot=(Pitch=57344,Yaw=9102),DirLightBrightness=2.0,DirLightColor=(R=255,G=255,B=255),DirLight2Brightness=20.0,DirLight2Color=(R=150,G=180,B=240),DirLight2Rot=(Pitch=57344,Yaw=40049),DirLight3Brightness=1.0,DirLight3Color=(R=255,G=230,B=255),DirLight3Rot=(Pitch=57344,Yaw=57344),SkyBrightness=0.4,SkyColor=(R=200,G=222,B=255),SkyLowerBrightness=0.2,SkyLowerColor=(R=255,G=230,B=200),TextureSize=256,PortraitBackgroundTranslation=(X=3000.0))

      Comment


      • #18
        DefaultGame.ini
        Code:
        [Configuration]
        BasedOn=..\UDKGame\Config\DefaultGameUDK.ini
        
        [Engine.GameInfo]
        DefaultGame=UT40k.UT40kDeathmatch
        DefaultServerGame=UT40k.UT40kDeathmatch
        PlayerControllerClassName=UT40k.UT40kPlayerController
        GameDifficulty=+1.0
        MaxPlayers=32
        DefaultGameType="UTGame.UTDeathmatch";
        +DefaultMapPrefixes=(Prefix="DM",bUsesCommonPackage=FALSE,GameType="UTGame.UTDeathmatch")
        +DefaultMapPrefixes=(Prefix="CTF",bUsesCommonPackage=FALSE,GameType="UTGameContent.UTCTFGame_Content")
        +DefaultMapPrefixes=(Prefix="VCTF",bUsesCommonPackage=FALSE,GameType="UTGameContent.UTVehicleCTFGame_Content")
        
        [Engine.AutoTestManager]
        NumAutomatedMapTestingCycles=0
        +AutomatedMapTestingList=CTF-Hydrosis
        +AutomatedMapTestingList=DM-Defiance
        +AutomatedMapTestingList=VCTF-Kargo
        +AutomatedMapTestingList=WAR-Avalanche
        +AutomatedMapTestingList=WAR-Torlan
        
        [Engine.WorldInfo]
        DecalManagerClassPath="UTGame.UTDecalManager"
        
        [UTGame.UTPawn]
        Bob=0.010
        bWeaponBob=true
        
        [UTGame.UTPlayerController]
        bAutoTaunt=false
        bLandingShake=true
        PawnShadowMode=SHADOW_All
        AutoObjectivePreference=AOP_NoPreference
        bUseVehicleRotationOnPossess=true
        bFirstPersonWeaponsSelfShadow=true
        
        [UTGame.UTConsolePlayerController]
        bTargetAdhesionEnabled=TRUE
        bDebugTargetAdhesion=FALSE
        
        [UTGame.DemoRecSpectator]
        bLockRotationToViewTarget=false
        bAutoSwitchPlayers=false
        AutoSwitchPlayerInterval=0
        
        [UTGame.UTDeathMessage]
        bNoConsoleDeathMessages=false
        
        [UTGame.UTTeamDeathMessage]
        bNoConsoleDeathMessages=true
        
        [UTGame.UTAnnouncer]
        AnnouncerLevel=2
        
        [UTGame.UTMusicManager]
        MusicVolume=0.36
        StingerVolumeMultiplier=1.1
        
        [UTGame.UTGame]
        BotRatio=+1.0
        GoalScore=25
        bTournament=false
        bPlayersMustBeReady=false
        NetWait=15
        ClientProcessingTimeout=30
        RestartWait=30
        MinNetPlayers=1
        bWaitForNetPlayers=true
        LateEntryLives=1
        TimeLimit=20
        GameDifficulty=+5.0
        EndTimeDelay=4.0
        GameSpecificMapCycles=(GameClassName="UTDeathmatch",Maps=("DM-Sanctuary","DM-Deck","DM-Gateway"))
        GameSpecificMapCycles=(GameClassName="UTTeamGame",Maps=("DM-Sanctuary","DM-Deck","DM-Gateway"))
        GameSpecificMapCycles=(GameClassName="UTVehicleCTFGame_Content",Maps=("VCTF-Necropolis","VCTF-SandStorm"))
        bLogGameplayEvents=false
        
        [UTGame.UTTeamGame]
        GoalScore=60
        bPlayersBalanceTeams=true
        bWeaponStay=true
        MaxLives=0
        
        [UTGame.UTCTFGame]
        GoalScore=3
        bWeaponStay=true
        
        [UTGame.UTHUDBase]
        ConsoleIconFontClassName=UI_Fonts.Fonts.UI_Fonts_Xbox18
        
        [UTGame.UTHUD]
        ConsoleMessageCount=16
        SafeRegionPct=1.0
        bShowMap=false
        MapDefaultSize=220
        bShowClock=false
        bShowDoll=true
        bShowAmmo=true
        bShowPowerups=true
        PowerupDims=(X=48,Y=52);
        bShowScoring=true
        bShowLeaderboard=true
        bShowVehicle=true
        bShowDamage=true
        bShowMap=true
        DamageIndicatorSize=384
        bShowVehicleArmorCount=True
        
        [GameFramework.MobilePlayerInput]
        !MobileInputZones=ClearArray
        
        
        
        [UTGame.UTPlayerInput]
        !MobileInputZones=ClearArray
        
        
        
        
        
        [TopDownGame.TopDownPlayerInput]
        !MobileInputZones=ClearArray
        
        ; Config 0 - Dual Sticks
        .MobileInputZones=(Config=0,InputKey=MOBILE_ToggleFPS,Type=ZoneType_Button,Desc="",X=-20,Y=0,SizeX=20,SizeY=20,ZoneRenderColor=(R=255,G=255,B=255,A=255),ZoneInactiveAlpha=0.0,bIsInvisible=true,)
        .MobileInputZones=(Config=0,InputKey=MOBILE_CalibrateTilt,Type=ZoneType_Button,Desc="",X=-208,Y=128,SizeX=64,SizeY=64,ZoneRenderColor=(R=255,G=255,B=255,A=255),ZoneInactiveAlpha=0.0,bIsInvisible=true,)
        .MobileInputZones=(Config=0,InputKey=MOBILE_Fire,Type=ZoneType_Script,ZoneTag=tdAimZone,bIsInvisible=1,Desc="",X=0,Y=0,bRelativeSizeX=true,SizeX=1.0,bRelativeSizeY=true,SizeY=1.0)
        .MobileInputZones=(Config=0,InputKey=MOBILE_AForward,Type=ZoneType_Tilt,ZoneTag=tdTiltZone,bIsInvisible=1,HorizontalInputKey=MOBILE_AStrafe,SizeX=0.25,SizeY=0.25,HorizMultiplier=2.0,VertMultiplier=2.0,bFloatingTiltZone=true)
        
        ; Config 1 - 
        
        
        
        DevicePitchDeadzoneSize=0.08
        DeviceYawDeadzoneSize=0.08
        
        [TopDownGame.TopDownHud]
        bShowMobileHud=true
        bShowGameHud=true
        bShowWeaponBar = false;
        bShowAmmo = false;
        
        [TopDownGame.UDKDMHud]
        bShowWeaponBar = true;
        bShowAmmo = false;
        bShowMobileHud=true
        bShowGameHud=true
        
        
        [UTGame.UTInventoryManager]
        bAutoSwitchWeaponOnPickup=true
        
        [UTGame.UTMutator_Arena]
        ArenaWeaponClassPath="UTGame.UTWeap_ShockRifle"
        
        [UTGame.UTUIScene_COptions]
        FirstCinematicMapName="UTCin-Intro"
        
        [UTGame.UTUIFrontEnd_LoginScreen]
        bSavePassword=True
        
        [UTGame.UTUIDataStore_StringList]
        +StringData=(Tag="ServerType",DefaultValueIndex=1)
        +StringData=(Tag="ServerType360",DefaultValueIndex=1)
        +StringData=(Tag="MatchType",DefaultValueIndex=1)
        +StringData=(Tag="MatchType360",DefaultValueIndex=1)
        +StringData=(Tag="BotTeams",DefaultValueIndex=0)
        +StringData=(Tag="RecordDemo",DefaultValueIndex=0)
        +StringData=(Tag="PlayerName",DefaultValueIndex=0)
        
        [UTGame.UTUIDataStore_MenuItems]
        +ElementProviderTypes=(ProviderTag="MainMenu",ProviderClassName="UTGame.UTUIDataProvider_MainMenuItems")
        +ElementProviderTypes=(ProviderTag="MultiplayerMenu",ProviderClassName="UTGame.UTUIDataProvider_MultiplayerMenuItem")
        +ElementProviderTypes=(ProviderTag="GameModes",ProviderClassName="UTGame.UTUIDataProvider_GameModeInfo")
        +ElementProviderTypes=(ProviderTag="Maps",ProviderClassName="UTGame.UTUIDataProvider_MapInfo")
        +ElementProviderTypes=(ProviderTag="MidGameMenu",ProviderClassName="UTGame.UTUIDataProvider_MidGameMenu")
        +ElementProviderTypes=(ProviderTag="Mutators",ProviderClassName="UTGame.UTUIDataProvider_Mutator")
        +ElementProviderTypes=(ProviderTag="Weapons",ProviderClassName="UTGame.UTUIDataProvider_Weapon")
        +ElementProviderTypes=(ProviderTag="DropDownWeapons",ProviderClassName="UTGame.UTUIDataProvider_Weapon")
        
        ;///////////////
        ; Weapons
        ;///////////////
        [UTWeap_RocketLauncher UTUIDataProvider_Weapon]
        ClassName=UTGameContent.UTWeap_RocketLauncher_Content
        AmmoClassPath=UTGame.UTAmmo_RocketLauncher
        
        [UTWeap_LinkGun UTUIDataProvider_Weapon]
        ClassName=UTGame.UTWeap_LinkGun
        AmmoClassPath=UTGame.UTAmmo_LinkGun
        
        [UTWeap_ShockRifle UTUIDataProvider_Weapon]
        ClassName=UTGameContent.UTWeap_ShockRifle
        AmmoClassPath=UTGame.UTAmmo_ShockRifle
        
        ;///////////////
        ; Possible Key Bindings
        ;///////////////
        [MoveForward UTUIDataProvider_KeyBinding]
        Command="GBA_MoveForward"
        bIsCrucialBind=true
        
        [MoveBackward UTUIDataProvider_KeyBinding]
        Command="GBA_Backward"
        bIsCrucialBind=true
        
        [StrafeLeft UTUIDataProvider_KeyBinding]
        Command="GBA_StrafeLeft"
        bIsCrucialBind=true
        
        [StrafeRight UTUIDataProvider_KeyBinding]
        Command="GBA_StrafeRight"
        bIsCrucialBind=true
        
        [TurnLeft UTUIDataProvider_KeyBinding]
        Command="GBA_TurnLeft"
        
        [TurnRight UTUIDataProvider_KeyBinding]
        Command="GBA_TurnRight"
        
        [Jump UTUIDataProvider_KeyBinding]
        Command="GBA_Jump"
        bIsCrucialBind=true
        
        [Duck UTUIDataProvider_KeyBinding]
        Command="GBA_Duck"
        bRemoveOnPS3=1
        bRemoveOn360=1
        bIsCrucialBind=true
        
        [Fire UTUIDataProvider_KeyBinding]
        Command="GBA_Fire"
        bIsCrucialBind=true
        
        [AltFire UTUIDataProvider_KeyBinding]
        Command="GBA_AltFire"
        bIsCrucialBind=true
        
        [Use UTUIDataProvider_KeyBinding]
        Command="GBA_Use"
        bIsCrucialBind=true
        
        [FeignDeath UTUIDataProvider_KeyBinding]
        Command="GBA_FeignDeath"
        
        [SwitchToBestWeapon UTUIDataProvider_KeyBinding]
        Command="GBA_SwitchToBestWeapon"
        
        [PreviousWeapon UTUIDataProvider_KeyBinding]
        Command="GBA_PrevWeapon"
        
        [NextWeapon UTUIDataProvider_KeyBinding]
        Command="GBA_NextWeapon"
        
        [SwitchWeapon1 UTUIDataProvider_KeyBinding]
        Command="GBA_SwitchWeapon1"
        
        [SwitchWeapon2 UTUIDataProvider_KeyBinding]
        Command="GBA_SwitchWeapon2"
        
        [SwitchWeapon3 UTUIDataProvider_KeyBinding]
        Command="GBA_SwitchWeapon3"
        
        [SwitchWeapon4 UTUIDataProvider_KeyBinding]
        Command="GBA_SwitchWeapon4"
        
        [SwitchWeapon5 UTUIDataProvider_KeyBinding]
        Command="GBA_SwitchWeapon5"
        
        [SwitchWeapon6 UTUIDataProvider_KeyBinding]
        Command="GBA_SwitchWeapon6"
        
        [SwitchWeapon7 UTUIDataProvider_KeyBinding]
        Command="GBA_SwitchWeapon7"
        
        [SwitchWeapon8 UTUIDataProvider_KeyBinding]
        Command="GBA_SwitchWeapon8"
        
        [SwitchWeapon9 UTUIDataProvider_KeyBinding]
        Command="GBA_SwitchWeapon9"
        
        [SwitchWeapon10 UTUIDataProvider_KeyBinding]
        Command="GBA_SwitchWeapon10"
        
        [ToggleTranslocator UTUIDataProvider_KeyBinding]
        Command="GBA_ToggleTranslocator"
        bIsCrucialBind=true
        
        [TransmitVoice UTUIDataProvider_KeyBinding]
        Command="GBA_ToggleSpeaking"
        
        [Talk UTUIDataProvider_KeyBinding]
        Command="GBA_Talk"
        bRemoveOnPS3=True
        bRemoveOn360=1
        
        [TeamTalk UTUIDataProvider_KeyBinding]
        Command="GBA_TeamTalk"
        bRemoveOnPS3=True
        bRemoveOn360=1
        
        [Taunt1 UTUIDataProvider_KeyBinding]
        Command="GBA_Taunt1"
        
        [Taunt2 UTUIDataProvider_KeyBinding]
        Command="GBA_Taunt2"
        
        [Horn UTUIDataProvider_KeyBinding]
        Command="GBA_Horn"
        
        [ShowMenu UTUIDataProvider_KeyBinding]
        Command="GBA_ShowMenu"
        bIsCrucialBind=true
        
        [ShowCommandMenu UTUIDataProvider_KeyBinding]
        Command="GBA_ShowCommandMenu"
        
        [ShowScores UTUIDataProvider_KeyBinding]
        Command="GBA_ShowScores"
        
        [ShowMap UTUIDataProvider_KeyBinding]
        Command="GBA_ShowMap"
        
        [ToggleMinimap UTUIDataProvider_KeyBinding]
        Command="GBA_ToggleMinimap"
        
        ;[GrowHud UTUIDataProvider_KeyBinding]
        ;Command="GBA_GrowHud"
        
        ;[ShrinkHud UTUIDataProvider_KeyBinding]
        ;Command="GBA_ShrinkHud"
        
        ;///////////////
        ; Main Menu
        ;///////////////
        [InstantAction UTUIDataProvider_MainMenuItems]
        bRemoveOnPC=0
        bRemoveOn360=0
        bRemoveOnPS3=0
        
        [Multiplayer UTUIDataProvider_MainMenuItems]
        bRemoveOnPC=0
        bRemoveOn360=0
        bRemoveOnPS3=0
        
        [Exit UTUIDataProvider_MainMenuItems]
        bRemoveOnPC=0
        bRemoveOn360=1
        bRemoveOnPS3=1
        
        ;///////////////
        ; Multiplayer Menu
        ;///////////////
        [JoinGame UTUIDataProvider_MultiplayerMenuItem]
        bRemoveOnPC=0
        bRemoveOn360=0
        bRemoveOnPS3=0
        
        [HostGame UTUIDataProvider_MultiplayerMenuItem]
        bRemoveOnPC=0
        bRemoveOn360=0
        bRemoveOnPS3=0
        
        ;///////////////
        ; UT3 Mutators
        ;///////////////
        [UTMutator_SlowTimeKills UTUIDataProvider_Mutator]
        ClassName=UTGame.UTMutator_SlowTimeKills
        GroupNames=GAMESPEED
        bStandaloneOnly=1
        bRemoveOn360=False
        bRemoveOnPC=False
        bRemoveOnPS3=False
        
        [UTMutator_BigHead UTUIDataProvider_Mutator]
        ClassName=UTGame.UTMutator_BigHead
        GroupNames=BIGHEAD
        bRemoveOn360=False
        bRemoveOnPC=False
        bRemoveOnPS3=False
        
        [UTMutator_FriendlyFire UTUIDataProvider_Mutator]
        ClassName=UTGame.UTMutator_FriendlyFire
        GroupNames=FRIENDLYFIRE
        bRemoveOn360=False
        bRemoveOnPC=False
        bRemoveOnPS3=False
        
        [UTMutator_Handicap UTUIDataProvider_Mutator]
        ClassName=UTGame.UTMutator_Handicap
        GroupNames=HANDICAP
        bRemoveOn360=False
        bRemoveOnPC=False
        bRemoveOnPS3=False
        
        [UTMutator_LowGrav UTUIDataProvider_Mutator]
        ClassName=UTGame.UTMutator_LowGrav
        GroupNames=JUMPING
        bRemoveOn360=False
        bRemoveOnPC=False
        bRemoveOnPS3=False
        
        [UTMutator_NoPowerups UTUIDataProvider_Mutator]
        ClassName=UTGame.UTMutator_NoPowerups
        GroupNames=POWERUPS
        bRemoveOn360=False
        bRemoveOnPC=False
        bRemoveOnPS3=False
        
        [UTMutator_Slomo UTUIDataProvider_Mutator]
        ClassName=UTGame.UTMutator_Slomo
        GroupNames=GAMESPEED
        bRemoveOn360=False
        bRemoveOnPC=False
        bRemoveOnPS3=False
        
        [UTMutator_SpeedFreak UTUIDataProvider_Mutator]
        ClassName=UTGame.UTMutator_SpeedFreak
        GroupNames=GAMESPEED
        bRemoveOn360=False
        bRemoveOnPC=False
        bRemoveOnPS3=False
        
        [UTMutator_SuperBerserk UTUIDataProvider_Mutator]
        ClassName=UTGame.UTMutator_SuperBerserk
        GroupNames=FIRINGSPEED
        bRemoveOn360=False
        bRemoveOnPC=False
        bRemoveOnPS3=False
        
        [UTMutator_WeaponsRespawn UTUIDataProvider_Mutator]
        ClassName=UTGame.UTMutator_WeaponsRespawn
        GroupNames=WEAPONRESPAWN
        bRemoveOn360=False
        bRemoveOnPC=False
        bRemoveOnPS3=False
        
        [UTMutator_Survival UTUIDataProvider_Mutator]
        ClassName=UTGame.UTMutator_Survival
        GroupNames=
        UIConfigScene=
        bRemoveOn360=False
        bRemoveOnPC=False
        bRemoveOnPS3=False
        
        ;///////////////
        ; UT3 Game Modes
        ;///////////////
        [UTDeathmatch UTUIDataProvider_GameModeInfo]
        GameMode=UTGame.UTDeathmatch
        GameSettingsClass=UTgameSettingsDM
        GameSearchClass=UTGameSearchDM
        PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.___Deathmatch>
        DefaultMap=DM-Deck
        Prefixes=DM
        OptionSet=DM
        IconImage=UI_HUD.HUD.UI_HUD_BaseD
        IconU=442
        IconV=76
        IconUL=129
        IconVL=104
        
        [UTTeamGame UTUIDataProvider_GameModeInfo]
        GameMode=UTGame.UTTeamGame
        GameSettingsClass=UTGameSettingsTDM
        GameSearchClass=UTGameSearchTDM
        PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.___TeamDeathmatch>
        DefaultMap=DM-Deck
        Prefixes=DM
        OptionSet=TDM
        IconImage=UI_HUD.HUD.UI_HUD_BaseD
        IconU=571
        IconV=76
        IconUL=149
        IconVL=105
        
        [UTVehicleCTFGame_Content UTUIDataProvider_GameModeInfo]
        GameMode=UTGameContent.UTVehicleCTFGame_Content
        GameSettingsClass=UTGameSettingsVCTF
        GameSearchClass=UTGameSearchVCTF
        PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.___VCTF>
        DefaultMap=VCTF-Corruption
        Prefixes=VCTF
        OptionSet=VCTF
        IconImage=UI_HUD.HUD.UI_HUD_BaseD
        IconU=230
        IconV=76
        IconUL=104
        IconVL=113
        
        ;///////////////
        ; UT3 Maps
        ;///////////////
        [vCTF-Necropolis UTUIDataProvider_MapInfo]
        MapName=vCTF-Necropolis
        PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.___Map-Pic-vCTF-Necropolis>
        Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc38>
        
        [vCTF-Sandstorm UTUIDataProvider_MapInfo]
        MapName=vCTF-Sandstorm
        PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.___Map-Pic-vCTF-Sandstorm>
        Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc35>
        
        [DM-Deck UTUIDataProvider_MapInfo]
        MapName=DM-Deck
        PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.___Map-Pic-DM-Deck>
        Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc139>
        
        [DM-Deck_reduced UTUIDataProvider_MapInfo]
        MapName=DM-Deck_reduced
        PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.___Map-Pic-DM-Deck>
        Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc139>
        
        [DM-Sanctuary UTUIDataProvider_MapInfo]
        MapName=DM-Sanctuary
        PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.___Map-Pic-DM-Sanctuary>
        Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc36>
        
        ;///////////////
        ; Mid Game Menu
        ;///////////////
        [ChangeTeam UTUIDataProvider_MidGameMenu]
        FriendlyName=Change Teams
        Description=Change to a new team.
        
        [Reconnect UTUIDataProvider_MidGameMenu]
        FriendlyName=Reconnect
        Description=Reconnect to the last server.
        
        [ExitGame UTUIDataProvider_MidGameMenu]
        FriendlyName=Exit Match
        Description=Exit and return to the main menu.
        
        [UTGame.UTUIDataStore_Options]
        +ElementProviderTypes=(ProviderTag="OptionSets",ProviderClassName="UTGame.UTUIDataProvider_MenuOption")
        
        ;///////////////
        ; Instant Action Options
        ;///////////////
        
        [BotSkill_Common UTUIDataProvider_MenuOption]
        OptionSet=Common
        DataStoreMarkup=<UTGameSettings:BotSkill>
        bReadOnlyCombo=1
        
        [NumBots_Common UTUIDataProvider_MenuOption]
        OptionSet=Common
        DataStoreMarkup=<UTGameSettings:NumBots>
        OptionType=UTOT_Slider
        RangeData=(MinValue=0.0,MaxValue=15.0,bIntRange=1,NudgeValue=1.0,CurrentValue=4.0)
        
        [GoalScore_Common UTUIDataProvider_MenuOption]
        OptionSet=Common
        DataStoreMarkup=<UTGameSettings:GoalScore>
        bEditableCombo=1
        bNumericCombo=1
        
        [TimeLimit_Common UTUIDataProvider_MenuOption]
        OptionSet=Common
        DataStoreMarkup=<UTGameSettings:TimeLimit>
        bEditableCombo=1
        bNumericCombo=1
        
        [BotTeam_Common UTUIDataProvider_MenuOption]
        OptionSet=Common
        DataStoreMarkup=<UTStringList:BotTeams>
        bRemoveOn360=1
        bRemoveOnPC=1
        bRemoveOnPS3=1
        
        ; Disabled
        ;[RecordDemo_Common UTUIDataProvider_MenuOption]
        ;OptionSet=Common
        ;DataStoreMarkup=<UTStringList:RecordDemo>
        ;bRemoveOn360=1
        ;OptionType=UTOT_CollectionCheckBox
        
        ;///////////////
        ; Deathmatch Options
        ;///////////////
        [BotSkill_DM UTUIDataProvider_MenuOption]
        +OptionSet=DM
        +OptionSet=TDM
        +OptionSet=VCTF
        DataStoreMarkup=<UTGameSettings:BotSkill>
        
        [NumBots_DM UTUIDataProvider_MenuOption]
        +OptionSet=DM
        +OptionSet=TDM
        +OptionSet=VCTF
        DataStoreMarkup=<UTGameSettings:NumBots>
        OptionType=UTOT_Slider
        RangeData=(MinValue=0.0,MaxValue=15.0,bIntRange=1,NudgeValue=1.0,CurrentValue=0.0)
        
        [VsBots_DM UTUIDataProvider_MenuOption]
        +OptionSet=TDM
        +OptionSet=VCTF
        DataStoreMarkup=<UTGameSettings:VsBots>
        bOnlineOnly=1
        
        [GoalScore_DM UTUIDataProvider_MenuOption]
        +OptionSet=DM
        +OptionSet=TDM
        +OptionSet=VCTF
        DataStoreMarkup=<UTGameSettings:GoalScore>
        bEditableCombo=1
        bNumericCombo=1
        
        [TimeLimit_DM UTUIDataProvider_MenuOption]
        +OptionSet=DM
        +OptionSet=TDM
        +OptionSet=VCTF
        DataStoreMarkup=<UTGameSettings:TimeLimit>
        bEditableCombo=1
        bNumericCombo=1
        
        [BotTeam_DM UTUIDataProvider_MenuOption]
        +OptionSet=TDM
        +OptionSet=VCTF
        DataStoreMarkup=<UTStringList:BotTeams>
        bRemoveOn360=1
        bRemoveOnPC=1
        bRemoveOnPS3=1
        
        [ForceRespawn_DM UTUIDataProvider_MenuOption]
        +OptionSet=DM
        +OptionSet=TDM
        +OptionSet=VCTF
        DataStoreMarkup=<UTGameSettings:ForceRespawn>
        OptionType=UTOT_CollectionCheckBox
        
        ;///////////////
        ; Server Options
        ;///////////////
        [ServerType UTUIDataProvider_MenuOption]
        +OptionSet=Server
        DataStoreMarkup=<UTStringList:ServerType>
        bRemoveOn360=1
        
        [ServerType360 UTUIDataProvider_MenuOption]
        OptionSet=Server
        DataStoreMarkup=<UTStringList:ServerType360>
        bRemoveOnPC=1
        bRemoveOnPS3=1
        
        [MaxPlayers_PC UTUIDataProvider_MenuOption]
        +OptionSet=Server
        DataStoreMarkup=<UTGameSettings:MaxPlayers>
        OptionType=UTOT_Slider
        RangeData=(MinValue=2,MaxValue=24,bIntRange=1,NudgeValue=1,CurrentValue=24)
        bRemoveOn360=1
        bRemoveOnPS3=1
        
        [MaxPlayers_Console UTUIDataProvider_MenuOption]
        +OptionSet=Server
        DataStoreMarkup=<UTGameSettings:MaxPlayers>
        OptionType=UTOT_Slider
        RangeData=(MinValue=2,MaxValue=16,bIntRange=1,NudgeValue=1,CurrentValue=16)
        bRemoveOnPC=1
        
        [MinNumPlayers_PC UTUIDataProvider_MenuOption]
        +OptionSet=Server
        DataStoreMarkup=<UTGameSettings:MinNetPlayers>
        OptionType=UTOT_Slider
        RangeData=(MinValue=0,MaxValue=24,bIntRange=1,NudgeValue=1,CurrentValue=24)
        bRemoveOn360=1
        bRemoveOnPS3=1
        
        [MinNumPlayers_Console UTUIDataProvider_MenuOption]
        +OptionSet=Server
        DataStoreMarkup=<UTGameSettings:MinNetPlayers>
        OptionType=UTOT_Slider
        RangeData=(MinValue=0,MaxValue=16,bIntRange=1,NudgeValue=1,CurrentValue=16)
        bRemoveOnPC=1
        
        [PrivateSlots UTUIDataProvider_MenuOption]
        +OptionSet=Server
        DataStoreMarkup=<UTGameSettings:NumPrivateConnections>
        OptionType=UTOT_Slider
        RangeData=(MinValue=0,MaxValue=23,bIntRange=1,NudgeValue=1,CurrentValue=0)
        bRemoveOnPS3=1
        bRemoveOnPC=1
        
        [AllowKeyboard UTUIDataProvider_MenuOption]
        +OptionSet=Server
        DataStoreMarkup=<UTGameSettings:AllowKeyboard>
        OptionType=UTOT_CollectionCheckBox
        bRemoveOnPC=true
        bRemoveOn360=true
        
        [ServerDescription UTUIDataProvider_MenuOption]
        +OptionSet=Server
        DataStoreMarkup=<OnlinePlayerData:ProfileData.ServerDescription>
        OptionType=UTOT_EditBox
        EditboxMaxLength=32
        bRemoveOn360=true
        
        [ServerMOTD UTUIDataProvider_MenuOption]
        +OptionSet=Server
        DataStoreMarkup=<Registry:ServerMOTD>
        OptionType=UTOT_EditBox
        EditboxMaxLength=512
        bRemoveOn360=true
        
        [ServerPassword UTUIDataProvider_MenuOption]
        +OptionSet=Server
        DataStoreMarkup=<Registry:ServerPassword>
        OptionType=UTOT_EditBox
        EditboxMaxLength=16
        bRemoveOn360=true
        
        ;///////////////
        ; Client Options
        ;///////////////
        [MatchType UTUIDataProvider_MenuOption]
        +OptionSet=Client
        DataStoreMarkup=<UTStringList:MatchType>
        bRemoveOn360=1
        
        [MatchType360 UTUIDataProvider_MenuOption]
        +OptionSet=Client
        DataStoreMarkup=<UTStringList:MatchType360>
        bRemoveOnPC=1
        bRemoveOnPS3=1
        
        [GameMode_Client UTUIDataProvider_MenuOption]
        +OptionSet=Client
        DataStoreMarkup=<UTMenuItems:GameModeFilter>
        
        ;///////////////
        ; PS3 Keybinding Presets
        ;///////////////
        [StickConfiguration_PresetsPS3 UTUIDataProvider_MenuOption]
        OptionSet=PresetsPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_AnalogStickPreset>
        
        [ButtonPreset_PresetsPS3 UTUIDataProvider_MenuOption]
        OptionSet=PresetsPS3
        DataStoreMarkup=<UTStringList:PS3ButtonPresets>
        
        ;///////////////
        ; PS3 Keybinding
        ;///////////////
        [StickConfiguration_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_AnalogStickPreset>
        
        [X_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonA>
        
        [Circle_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonB>
        
        [Square_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonX>
        
        [Triangle_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonY>
        
        [R1_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_RightBumper>
        
        [R2_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_RightTrigger>
        
        [R3_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_RightThumbstickPressed>
        
        [L1_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_LeftBumper>
        
        [L2_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_LeftTrigger>
        
        [L3_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_LeftThumbstickPressed>
        
        [DPadUp_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadUp>
        
        [DPadDown_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadDown>
        
        [DPadLeft_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadLeft>
        
        [DPadRight_KeysPS3 UTUIDataProvider_MenuOption]
        OptionSet=KeysPS3
        DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadRight>
        
        
        [UTGame.UTUIDataStore_StringAliasMap]
        FakePlatform=0
        +MenuInputMapArray=(FieldName="None",MappedText="")
        
        ; Terminology
        +MenuInputMapArray=(FieldName="Term_Controller",Set="PC",MappedText="<Strings:UDKGameUI.Terms.Controller_PC>")
        +MenuInputMapArray=(FieldName="Term_Controller",Set="PS3",MappedText="<Strings:UDKGameUI.Terms.Controller_PS3>")
        +MenuInputMapArray=(FieldName="Term_Controller",Set="360",MappedText="<Strings:UDKGameUI.Terms.Controller_360>")
        
        +MenuInputMapArray=(FieldName="Term_GamerCard",Set="PS3",MappedText="<Strings:UDKGameUI.Terms.GamerCard_PS3>")
        +MenuInputMapArray=(FieldName="Term_GamerCard",Set="PC",MappedText="<Strings:UDKGameUI.Terms.GamerCard_PC>")
        +MenuInputMapArray=(FieldName="Term_GamerCard",Set="360",MappedText="<Strings:UDKGameUI.Terms.GamerCard_360>")
        
        ; Button Mappings
        
        +MenuInputMapArray=(FieldName="CycleTabs",Set="PS3",MappedText="CYCLE TABS")
        +MenuInputMapArray=(FieldName="CycleTabs",Set="360",MappedText="CYCLE TABS")
        
        +MenuInputMapArray=(FieldName="AnyKey",Set="PC",MappedText="<Strings:UDKGameUI.Generic.Fire> ")
        
        +MenuInputMapArray=(FieldName="Accept",Set="360",MappedText="<Strings:UDKGameUI.ButtonFont.Xenon_A> ")
        +MenuInputMapArray=(FieldName="Cancel",Set="360",MappedText="<Strings:UDKGameUI.ButtonFont.Xenon_B> ")
        +MenuInputMapArray=(FieldName="Conditional1",Set="360",MappedText="<Strings:UDKGameUI.ButtonFont.Xenon_Y> ")
        +MenuInputMapArray=(FieldName="Conditional2",Set="360",MappedText="<Strings:UDKGameUI.ButtonFont.Xenon_X> ")
        +MenuInputMapArray=(FieldName="Start",Set="360",MappedText="<Strings:UDKGameUI.ButtonFont.Xenon_Start> ")
        +MenuInputMapArray=(FieldName="ShiftUp",Set="360",MappedText="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper> ")
        +MenuInputMapArray=(FieldName="ShiftDown",Set="360",MappedText="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper> ")
        +MenuInputMapArray=(FieldName="ShiftUpTrigger",Set="360",MappedText="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger> ")
        +MenuInputMapArray=(FieldName="ShiftDownTrigger",Set="360",MappedText="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger> ")
        +MenuInputMapArray=(FieldName="ShiftBothTrigger",Set="360",MappedText="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger><Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger> ")
        +MenuInputMapArray=(FieldName="Defaults",Set="360",MappedText="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger> ")
        +MenuInputMapArray=(FieldName="AnyKey",Set="360",MappedText="<Strings:UDKGameUI.ButtonFont.Xenon_A> ")
        
        +MenuInputMapArray=(FieldName="Accept",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_X> ")
        +MenuInputMapArray=(FieldName="Cancel",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_Circle> ")
        +MenuInputMapArray=(FieldName="Conditional1",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_Triangle> ")
        +MenuInputMapArray=(FieldName="Conditional2",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_Square> ")
        +MenuInputMapArray=(FieldName="Start",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_Start> ")
        +MenuInputMapArray=(FieldName="Select",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_Select> ")
        +MenuInputMapArray=(FieldName="ShiftUp",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_L1> ")
        +MenuInputMapArray=(FieldName="ShiftDown",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_R1> ")
        +MenuInputMapArray=(FieldName="ShiftUpTrigger",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_L2> ")
        +MenuInputMapArray=(FieldName="ShiftDownTrigger",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_R2> ")
        +MenuInputMapArray=(FieldName="ShiftBothTrigger",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_L2><Strings:UDKGameUI.ButtonFont.PS3_R2> ")
        +MenuInputMapArray=(FieldName="LeftTrigger",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_L2> ")
        +MenuInputMapArray=(FieldName="Defaults",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_L2> ")
        +MenuInputMapArray=(FieldName="RightTrigger",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_R2> ")
        +MenuInputMapArray=(FieldName="AnyKey",Set="PS3",MappedText="<Strings:UDKGameUI.ButtonFont.PS3_X> ")
        
        ;////////////////////////////
        ;/// UT40k Content
        ;////////////////////////////
        
        [UT40k.UT40kDeathmatch]
        bWarmupRound=False
        bForceMidGameMenuAtStart=False
        bLogGameplayEvents=False
        NetWait=15
        ClientProcessingTimeout=30
        WarmupTime=0
        LateEntryLives=1
        ResetTimeDelay=0
        GameplayEventsWriterClassName=UTGame.UTGameplayEventsWriter
        bIsStandbyCheckingEnabled=False
        GoalScore=25
        MaxLives=0
        TimeLimit=20
        StandbyRxCheatTime=0.000000
        StandbyTxCheatTime=0.000000
        BadPingThreshold=0
        PercentMissingForRxStandby=0.000000
        PercentMissingForTxStandby=0.000000
        PercentForBadPing=0.000000
        Description=Free-for-all kill or be killed.  The player with the most frags wins.
        GameName=UT40kDeathMatch
        EndOfMatchRulesTemplateStr_Scoring=First to make `g frags wins
        EndOfMatchRulesTemplateStr_Time=most frags in `t mins. wins
        
        [UT40kDeathmatch UTUIDataProvider_GameModeInfo]
        GameMode=UT40k.UT40kDeathmatch
        GameSettingsClass=UTgameSettingsDM
        GameSearchClass=UTGameSearchDM
        PreviewImageMarkup=<Images:UT40k_UI_Materials.GameTypes.UT40k_GametypePic_Default>
        DefaultMap=DM-Deck
        Prefixes=UT40kDM
        OptionSet=DM
        IconImage=UI_HUD.HUD.UI_HUD_BaseD
        IconU=442
        IconV=76
        IconUL=129
        IconVL=104
        FriendlyName=UT40k_Deathmatch
        Description=Free-for-all deathmatch action.
        
        [UT40kTeamGame UTUIDataProvider_GameModeInfo]
        GameMode=UT40k.UT40kTeamGame
        GameSettingsClass=UTGameSettingsTDM
        GameSearchClass=UTGameSearchTDM
        PreviewImageMarkup=<Images:UT40k_UI_Materials.GameTypes.UT40k_GametypePic_Default>
        DefaultMap=UT40kTDM-TeamGameMap
        Prefixes=UT40kTDM
        OptionSet=TDM
        IconImage=UI_HUD.HUD.UI_HUD_BaseD
        IconU=571
        IconV=76
        IconUL=149
        IconVL=105
        FriendlyName=UT40k_TeamMatch
        EndOfMatchRulesTemplateStr_Scoring=First to make `g frags wins
        EndOfMatchRulesTemplateStr_Time=most frags in `t mins. wins
        
        [UT40k.UT40kDMHUD]
        ConsoleMessageCount=16
        SafeRegionPct=1.0
        bShowMap=true
        MapDefaultSize=125
        bShowClock=false
        bShowDoll=true
        bShowAmmo=true
        bShowPowerups=true
        PowerupDims=(X=48,Y=52);
        bShowScoring=true
        bShowLeaderboard=true
        bShowVehicle=true
        bShowDamage=true
        DamageIndicatorSize=384
        bShowVehicleArmorCount=True
        ConsoleIconFontClassName=UI_Fonts.Fonts.UI_Fonts_Xbox18
        bCompass=true
        bRadar=true
        
        [UT40kDM-ut40ktest_10 UTUIDataProvider_MapInfo]
        MapName=UT40kDM-ut40ktest_10
        FriendlyName=ut40ktest_10
        PreviewImageMarkup=<Images:UT40k_UI_Materials.MapPicks.UT40k_MapPic_Default>
        Description=GeoDav's Test Map
        
        [UT40kTDM-TeamGameMap UTUIDataProvider_MapInfo]
        MapName=UT40kTDM-TeamGameMap
        FriendlyName=TeamGameMap
        PreviewImageMarkup=<Images:UT40k_UI_Materials.MapPicks.UT40k_MapPic_Default>
        Description=GeoDav's Team Test Map
        
        
        [UTWeap_SMBolter UTUIDataProvider_Weapon]
        ClassName=UT40k.UTWeap_SMBolter
        AmmoClassPath=UT40k.UTAmmo_BolterAmmo
        
        [UTWeap_SMUMLasCannon UTUIDataProvider_Weapon]
        ClassName=UT40k.UTWeap_SMUMLasCannon
        AmmoClassPath=UT40k.UTAmmo_SMUMLasCannon
        
        [UTWeap_OrkShoota UTUIDataProvider_Weapon]
        ClassName=UT40k.UTWeap_OrkShoota
        AmmoClassPath=UT40k.UTAmmo_OrkAmmo
        
        [UTWeap_NC_GaussRifle UTUIDataProvider_Weapon]
        ClassName=UT40k.UTWeap_NC_GaussRifle
        AmmoClassPath=UT40k.UTAmmo_GaussAmmo
        
        [UTWeap_CWEAL_Catapult UTUIDataProvider_Weapon]
        ClassName=UT40k.UTWeap_CWEAL_Catapult
        AmmoClassPath=UT40k.UTAmmo_CWEldarCatapult
        
        [UTWeap_TauCarbine UTUIDataProvider_Weapon]
        ClassName=UT40k.UTWeap_TauCarbine
        AmmoClassPath=UT40k.UTAmmo_TauCarbine
        had to edit some sfuff out to get it to post

        Comment


        • #19
          @moriteza make sure you change the playercontrollerclass in the default ini before you package.

          to check have a look in the installed folders configs, don#t forget to check your launch.log

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