I want to draw a menu onto an in-game screen. There is ScriptedTexture which has a Canvas, and there is UIScene which draws onto a Canvas, but is there any way to connect the two?
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Drawing a UIScene onto a ScriptedTexture?
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You misunderstand - I don't want to draw something on the menu, I want to draw the menu onto something. So, if the player is walking around in the game and they see a computer, they would be able to look at its monitor and see a UIScene on it (and it can't be a static image because the player needs to be able to interact with it).
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