I'd like to make a multi-level elevator in UDK. I'm not really sure of a simple way to accomplish it and was wondering if anyone could give me a little bit of assistance.
From what I've found through searches in Google, people seem to make separate animations for each floor which seems to become gradually more complex. I'd like to stay away from that, unless of course that's the only way to do it.
Is there some sort of way I can just set up a trigger, and have a mesh (the elevator) just move to a specific location (like a marker or target) when that trigger is activated?
From what I've found through searches in Google, people seem to make separate animations for each floor which seems to become gradually more complex. I'd like to stay away from that, unless of course that's the only way to do it.
Is there some sort of way I can just set up a trigger, and have a mesh (the elevator) just move to a specific location (like a marker or target) when that trigger is activated?


Comment