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Packaging game, default to DX11?

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  • Packaging game, default to DX11?

    I'd like my packaged game to have DX11 as a default launch option after installation.

    However I can't seem to make it default to DX11. I tried adding D3D11, DX11 and SM4 to the launch options in Unreal Frontend, however when installed, there's no launch command in the the shortcuts' target path and the game always start in DX9 unless I make the user manually input -DX11 or -D3D11 in the shortcut.

    Any suggestions? I can't really have the user have to do this, it should just be installed then ready to be played optimally.
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