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Lighting build error

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  • Lighting build error

    Hey guys i could really use your help as fast as possible as my assignment is due in soon, every time i build my level it comes up with lighting build error, see log for details, i tried building light seperately etc.. but to no avail here's my log:

    EDIT: I do have lightmass importance volume in my level

    HTML Code:
    [12652.89] Log: Build time 38:29 min
    [12728.25] Cmd: DELETE
    [12728.26] Cmd: ACTOR DELETE
    [12728.44] Log: Deleted 1 Actors (0.170 secs)
    [12793.56] Cmd: MAP REBUILD ALLVISIBLE
    [12793.56] Log: Rebuildmap Clear paths rebuilt
    [12794.29] Cmd: REGENALLPROCBUILDINGS
    [12794.29] Log: -- Checking Building LODs
    [12794.42] Log: UTScout_13 add special paths
    [12794.42] Log: SET paths rebuilt
    [12794.44] Log: Added 0 slots due to spacing! (had 0 before adds) (0 added bytes)
    [12794.44] Log: DumpCoverMemoryStats...
    [12794.45] Log: >>Inside CoverLinks<<
    [12794.45] Log: 	(0) CoverLinks 	(0)
    [12794.45] Log: 	(0) CoverSlots 	(0)
    [12794.45] Log: 	(0) Firelinks  	(0)
    [12794.45] Log: 	(0) FirelinkInteracts 	(0)
    [12794.45] Log: 	(0) ExposedFireLinks 	(0)
    [12794.45] Log: 	(0) OverlapClaims 	(0)
    [12794.45] Log: 	(0) DynamicLinkInfos 	(0)
    [12794.45] Log: +++	Total Inside COVERLINKS Bytes: 0
    [12794.45] Log: >>Inside Levels<<
    [12794.45] Log: 	(0) Levels
    [12794.45] Log: 	(0) CrossLevelRefs 	(0)
    [12794.45] Log: 	(0) CoverLinkRefs 	(0)
    [12794.45] Log: 	(0) CoverIndexPairs 	(0)
    [12794.45] Log: +++	Total Inside LEVELS Bytes: 0
    [12794.45] Log: TOTAL BYTES: 0
    [12794.45] Log: Time: 0.02
    [12794.54] Log: Deterministic lighting is ENABLED
    [12794.54] Log: 	Lighting will be slower to complete...
    [12799.51] Log: Running Lightmass w/ Deterministic Lighting ENABLED
    [12799.51] Log: Running Lightmass w/ ImmediateImport mode ENABLED
    [12799.51] Log: Running Lightmass w/ ImmediateProcess mode ENABLED
    [12799.51] Log: Running Lightmass w/ Sorting mode ENABLED
    [12799.51] Log: Running Lightmass w/ Mapping paddings ENABLED
    [12799.51] Log: Running Lightmass w/ Mapping debug paddings DISABLED
    [12799.54] Log: Swarm launching: ..\Win64\UnrealLightmass.exe CEAB327149E6DCA7B33E55A4C438F7CF
    [12799.54] Log: LIGHTMASS: Writing scene settings: Quality level 0 (0 in INI)
    [12799.79] Log: Swarm will be allowed to distribute this job
    [15082.26] Log: *** CRITICAL ERROR! Machine: DAEM0NZ-PC
    [15082.26] Log: *** CRITICAL ERROR! Logfile: UnrealLightmass_DAEM0NZ-PC_87471D6549B38ED5A43DB79C04FA22F4.log
    [15082.26] Log: *** CRITICAL ERROR! Crash report: 
    [15082.26] Log: Job has failed! The task failure count is non-zero
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