I am trying to make a skydome in blender for my map. Everything goes well until I try to export it. I installed the ASE exporter and when I export it my normals flip so the texture of the skydome shows on the outside. Any ideea how to fix it. Exporting as FBX doesn't seem to help either.
The Infinity Blade Forums Have Moved
We've launched brand new Infinity Blade forums with improved features and revamped layout. We've also included a complete archive of the previous posts. Come check out the new Infinity Blade forums.
Need help with blender