Hi there, seems like im one of a few who actually have SpeedTree working on my machine, though i have been wondering, SpeedTree outputs 1 tree per file, is it not possible to make one speedtree file, but when in UDK, have random generations from that trees template file, meaning essentially you dont have to create/import 1000 trees for a forest.. I know thats something SpeedTree is known for, but i havn't heard or seen anything about that in UDK.
What i'd really like to be able to do is make 4-5 tree types (Oak, Beach, Willow, and so on). Then i go into UDK with the tree types, and as i place each one they are each different from the last in slight ways. Essentially forming a unique forest environment.
Is this currently possible, or do i have to create each tree, import it, and maybe place it a few times in the same forest, and then make another tree, and so on?
Thanks
What i'd really like to be able to do is make 4-5 tree types (Oak, Beach, Willow, and so on). Then i go into UDK with the tree types, and as i place each one they are each different from the last in slight ways. Essentially forming a unique forest environment.
Is this currently possible, or do i have to create each tree, import it, and maybe place it a few times in the same forest, and then make another tree, and so on?
Thanks
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