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Lightmass Weird Colors

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    Lightmass Weird Colors

    Hey, this problem has recurred for me a couple of times now and I can't figure out how to permanently get rid of it...
    I just create a new light and build, but my scene gains a great amount of weird colors that I never selected.
    I think it might have something to do with the reflection from the water but I have another problem there, this brush does not exist o.O
    It's not in there with "find actors" and I can't delete it but when I build it's there (and obviously I added it once but yeah I can't remove it).

    Here is a picture of the weird lighting:



    EDIT: nvm, I was sure I rebuild after deleting the water brush but I didn't. It's working now but I've had it work again a couple of times and then go crazy again later, so if anyone knows the cause of this weird lighting please tell me.

    EDIT2: It's definitely the water mat =/ but I took it directly from the original packages and the map used to work with that material

    #2
    Are you on XP?

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      #3
      Nope, windows 7 32bit

      EDIT: O wait I was on my schools PC, they run XP yeah.

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        #4
        http://udn.epicgames.com/Three/Devel...%20Workarounds
        See the section on emissive lighting and Windows XP. Already fixed for the next release of the UDK

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          #5
          Ah, thanks. I'll just have to build on my home computer until then

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