Hey Geodav I know it's been a long time since your videos and I followed them all but I'm still having some issues with packaging up my game. I keep getting the error "Failed to support game type(s) for ......." I double checked my DefaultGame.ini and DefaultEngine.ini and have my class set up the same way. My game runs in the editor perfectly and with the UDK game option. I have one large map that I split up into smaller chunks to do a level stream that's always loaded for a small building all of the pieces say the same thing when I try to package it up.
If you can help me in anyway this would be greatly appreciated, I'm trying to do this as my graduating project.
Thank you in advance.
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MarioAda repliedGeodav great guy. Still greatful to him for everything he helped me with in the past. Great share.
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TwentyEight28 repliedIt finally worked. I reinstalled it and now i got the 3rd Person view with my custom Char. Thaaaanks !!
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TwentyEight28 repliedHello Guys.. I have several questions regarding the general setup in UDK. I just started to work with the UDK. The last days i modeled around, imported a house with textures, created a char with animation, and it also works inside the UDK.
Now comes the big Task. I`m not well suited with programming in C++ or something like this. Now i tried to put the model i made in blender, which allready is in UDK, as the player model. But this didnt work. I watched several youtube videos on creating your own GameType but none of this worked. Im working with the current Release. The folder structure changed etc. pp .
Is there someone who can train me ?
These things do i want to do:
- 3rd Person view
- own Player Model
- play my own animations
- shooting and stuff.. etc.
Thanks in Advance guys.. (tried your tuts geodav, unfortunately i dont have UTGame and Deathmatch and Stuff...)
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geodav repliedsorry for the late reply as i spend most of my net time over at the Unreal Engine 4 forums.
just what files do you think are missing, i must admit i've not done much with UDK this year so a few things might have changed in the last UDK release, also check if you made the full install which includes all the udk game content
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Mistress Lelindre repliedHi, I am new to UDK. The tutorials are very helpful, but it looks like several files are missing from the UDK game file..... Help?
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vinss1234 repliedOk, doesn't know that vehicle factory was needed I will rework my script and if I meet a problem will try to search better than this time.
Thx for the fast answer.
(for people who want exemple of flying vehicule script go here : http://forums.epicgames.com/threads/...Code-and-Stuff )
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geodav repliedok it looks like you have saved something into a map package which is a no no, which could be the fact you have save the asset in a map and not used an actor factory to spawn the vehicle
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vinss1234 repliedHi,
You tell me on youtube to post here for maybe some help from yourself (vinss3773 on youtube).
So let me explain my problem :
Here is what happen when I compil :
(step 1)
(step 2 after answering ok to the alert message)
My script :
How I organise folder of my game : (A:/ harddrive isn't where my operation systeme #windows 7 64 bits# is installed, it is on C:/ SSD)
(map)
(packages)
(content /the psk file is my skeletal mesh)
(script)
How his my package in UDK editor's content browser :
Only thin I change since I install udk in config files :
http://www.hiboox.fr/go/images/infor...18a1c.jpg.html
As you see it seems that I can't include package element in my script.
Don't know why compilation fail since I take link of packages's elements with copy link in UDK editor.
Have you any idea from where probelm comes ?
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