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UDK/UT3 Video Tutorials List and Support Thread

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    Thanks! Applying the non-driving physical material to the physics asset stopped the jittering. I decided to go ahead and reskin the model so it's all on one texture. I have it working with the proper textures now but my workaround doesn't have working brake lights.

    Now I want the vehicle to not be hovering 4 inches above the ground all the time. I think it has to do with the fact that I'm using Scorpion wheels and I need to use new ones with a custom radius.

    Any idea in what could be causing the back wheels to be so close to the body? The whole thing is tilted up.

    Comment


      adjust you wheel radius size to get it down on the ground, the tilt could be your CenterOfMass (COM) eg where your base bone is, you can adjust this in the vehicle code default properties eg
      Code:
      COMOffset=(x=0.0,y=0.0,z=25.0)
      just change the values to suit

      Comment


        When i place the tank vehicle in the udk editor, then when i start my level there is no tank.
        Like it is invisible.

        Please help!

        Comment


          re-build the map and save before playing, make sure you place the vehiclefactory class and not the mesh

          Comment


            Sorry but it still doesn't work. I have rebuilded the map and saved and placed the vehicle factory from the actors. Is there something i have missed in your tutorial about making it visible example in the properties.

            Comment


              ok
              1st are you using my landtank content, if yes then you may have to re-compile the code and fix the folder set. check the launch.log for errors/warnings
              2nd if you using your own tank, save the map and then play it via a normal game, then check the launch.log for errors/warnings

              you can find the launch.log in the UDK\UDK-2010-12\UDKGame\Logs folder

              Comment


                i saw this line in the log.
                [0071.13] Warning: Failed to load 'Class DavCorp.UTVehicle_LandTank_Content': Failed to find object 'Class DavCorp.UTVehicle_LandTank_Content'

                Comment


                  where should i place these 4(i think) scripts.

                  Comment


                    ok your using my content so the files should go into the folder
                    UDK\UDK-2010-12\Development\Src\DavCorp\Classes

                    you also need to and the line
                    ModEditPackages=DavCorp

                    to your UDKEngine.ini at the bottom of the [UnrealEd.EditorEngine] after the line EditPackages=UTGameContent

                    save the ini file then re-compile after that you should be able to play the tank

                    Comment


                      hello...
                      geodav , please Uplod this files at the other site....

                      http://sites.google.com/site/ut40kmo.../udk-tutorials

                      The links dosent work in iran!
                      Thanks.

                      Comment


                        sorry amir but i would expect most hosts are not avalable in Iran, i doubt youtube would help either.

                        you could try my old host http://www.filefront.com/user/geodav but that only hold my UT3 videos

                        Comment


                          Hey geodav,

                          I've been trying to watch your tracked/tank setup videos here:
                          http://forums.epicgames.com/showthread.php?t=595944
                          Video1 works, but the rest of those series are not working. They relink me to
                          http://www.filefront.com/error.php?e...ICKKEY_INVALID

                          Is there another host where I can download them from?
                          Thanks.

                          Comment


                            Thanks for your reply, hopefully passed that point now. Will let you know as i go.

                            Different question, hopefully you can help. I want to create tunnels through the terrain, but everytime i do it i come across the same problem. I can walk through my tunnel but i cannot drive through it, its as though the terrain that was removed is still blocking vehicles.

                            Any ideas ?

                            Comment


                              have seen that mentioned somewhere

                              found it i think http://utforums.epicgames.com/showth...ehicle+terrain

                              Comment


                                Many thanks for that Geodav.

                                Excellent advice as usual.

                                Comment

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