Hi Geodav,
Thanks a lot for the link.
I will keep you up to date until I complete the tutorial.
Does the version of 3DSMAX have some importance ? (ie: ActorX compatibility...)
Would it be much more complicated if I try to work with Blender ?
Regards
Tux-59
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geodav repliedHi Tux sorry for the late reply must have missed your post some how. sorry again it seems gamefront is clearing everything out so i've emptied my dropbox and add the rar file which has all the content but not the videos
http://dl.dropbox.com/u/34288586/LandWalker.rar
it takes a lot of tweaking to get the legs/feet right just make sure the bones are lined up as i show in my video's, if you get stuck just give me a shout here and i'll see how i can help
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tux59 repliedLandwalker link broken
Hi Geodav,
May I ask you to put that link (or its content) UP again ? (http://www.gamefront.com/files/22336351/LandWalker_rar)
I would like to complete your LandWalker tutorial and I would like to start with the model used for the tutorial.
I also have some questions (hope it will not be too timeconsuming):
- My project is to port a HL2 Strider model into UT3 (as a pilotable vehicle). What do you think about that ? Do you think it is a reasonable/faisable project ?
I already have imported the model, textures, bones, animations, etc... into 3DSMAX and then into the UT3 engine. I also tried with Blender, which I love, but it was some time ago and export/import scripts where not so effective. (there is a big chance that I was the main problem and maybe not Blender or its scripts)
I also got the Strider animated... but as a kind of animated staticmesh with a loop walking animation
My last result was: strider imported and spawned as a vehicle into a test map. But lot of "orientation" problems... (strider's legs under the ground, or upside down...). I guess I need to complete your walker tutorial first
May I ask your help if I get stuck with some problems ? I certainly will create a new topic for that project.
Finaly, I want you to know that I'm impressed by your UDK skills as I am for your "pedagogical skills".
Thanks a lot for helping people creating things.
PS: sorry for my "so French English"
Best regards
Tux-59
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geodav repliedgreat to hear you've solved the problem, if you get stuck just give me a shout here and i'll help where i can
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Meardon repliedOk, thanks for your reply. I even tried with others browsers and a VPN and it still doesn't work for me, that's strange...
So I asked to a friend to download it and send to me
EDIT : I finally have the code. It's very helpful!
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geodav repliedi've just downloaded it no problem, might be a setting in your browser no idea why its not working for you
maybe this page might help http://www.gamefront.com/file-hosting-faq/
could be a problem with where you live but there also a link to get help
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Meardon repliedThis link, yes, but after I click on download now I get a file not found message error.
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Meardon repliedWhat is the unrealscript code to control the treads' panner of the tank tutorial, please ? The link to download the sources is broken...
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Snipe34 repliedOriginally posted by geodav View Postsorry i don't do "iron sights" as in most cases it's just a gimick and doesn't relate to real weapon useage, eg normal the head should tilt slightly in this position
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geodav repliedsorry i don't do "iron sights" as in most cases it's just a gimick and doesn't relate to real weapon useage, eg normal the head should tilt slightly in this position
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