hi, so sorry for the late reply.
thanks for the rigs.
but it doesn't show up when i tried to open with Maya2011. My guess is that the compatibility of the version?
and haha you've guessed it
, I don't really understand and I'm not sure what to look out for either.

thanks for the rigs.

and haha you've guessed it



Code:
Log: Log file open, 10/31/11 01:05:22 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::LoadFile associated file: ..\..\UDKGame\Config\UDKCompat.ini DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 8710 Init: Epic Internal: 0 Init: Compiled (32-bit): Jul 18 2011 18:37:30 Init: Changelist: 955963 Init: Command line: G3N3-TestMap.udk -novsync -norc -seekfreeloading -Exec=UnrealFrontend_TmpExec.txt Init: Base directory: C:\UDK\UDK-2011-07\Binaries\Win32\ [0000.31] Init: Computer: KAZUYALSY [0000.31] Init: User: Alody [0000.31] Init: CPU Page size=4096, Processors=2 [0000.31] Init: High frequency timer resolution =3.579545 MHz [0000.31] Init: Memory total: Physical=2.7GB Pagefile=4.6GB Virtual=2.0GB [0000.31] Log: STEAMWORKS initialized 0 [0000.35] Init: WinSock: I am kazuyalsy (192.168.1.102:0) [0000.35] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0000.35] Init: Object subsystem initialized [0000.43] Init: OS stats: [0000.43] Init: Windows XP Service Pack 3 [0000.43] Init: RemoteDesktop=0 [0000.43] Init: Memory stats: [0000.43] Init: Physical: 2791MB [0000.43] Init: Virtual: 2047MB [0000.43] Init: PageFile: 4679MB [0000.43] Init: CPU stats: [0000.43] Init: MeasuredPerformanceTime: 176.369 (stored result) [0000.43] Init: Hyperthreaded: 0 [0000.43] Init: NumProcessorsPerCPU: 1 [0000.43] Init: NumLogicalProcessors: 2 [0000.43] Init: NumPhysicalProcessors: 2 [0000.43] Init: MaxSpeed: 2388 [0000.43] Init: CurrentSpeed: 2101 [0000.43] Init: CoresPerProcessor: 2 [0000.43] Init: IsOnBattery: 0 [0000.43] Init: BatteryLevel: 98 [0000.43] Init: Manufacturer: Intel [0000.43] Init: CPUName: INTEL Pentium-III [0000.43] Init: L1CacheSize: 32 [0000.43] Init: L2CacheSize: -1 [0000.43] Init: Architecture: x86 [0000.43] Init: GPU stats: [0000.43] Init: VendorID: 000010DE [0000.43] Init: DeviceID: 00000863 [0000.43] Init: DriverVersion: 6.14.11.8861 [0000.43] Init: DeviceName: NVIDIA GeForce 9400M [0000.43] Init: DriverName: nv4_disp.dll [0000.43] Init: PixelShaderVersion: 3 [0000.43] Init: VertexShaderVersion: 3 [0000.43] Init: VRAMQuantity: 512 [0000.43] Init: DedicatedVRAM: 501 [0000.43] Init: AdapterCount: 1 [0000.43] Init: SupportsHardwareTnL: 1 [0000.43] Init: Machine detected compatibility level: Composite: 3. CPU: 5. GPU: 3. [0000.43] Init: Previous detected compatibility level: Composite: 3. CPU: 5. GPU: 3. [0000.43] Log: Shader platform (RHI): PC-D3D-SM3 [0000.46] Log: PhysX GPU Support: DISABLED [0000.47] Init: Initializing FaceFX... [0000.47] Init: FaceFX 1.7.4 initialized. [0000.88] Init: XAudio2 using 'Realtek HD Audio output' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) [0007.57] Init: Finished loading startup packages in 6.36 seconds [0007.58] Log: 66307 objects as part of root set at end of initial load. [0007.58] Log: 0 out of 0 bytes used by permanent object pool. [0007.58] Log: Initializing Engine... [0007.61] Warning: Warning, Failed to load 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap': Failed to find object 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap' [0007.71] Init: UEngine initialized [0007.72] Log: Working around XDK XAudio2 regression: TRUE [0007.87] Init: XAudio2Device initialized. [0008.00] Init: Client initialized [0010.60] Log: Steamworks is unavailable [0011.06] Log: LoadMap: G3N3-TestMap.udk?Name=Player?Team=255 [0011.06] Log: [0011.06] DevMemory: Memory allocations reported by the OS: 184.32 MB (with 0.00 MB waste) [0011.06] DevMemory: Virtual memory tracked in the allocators: 109.85 MB (with 99.13 MB used, 3.49 MB slack and 7.23 MB waste) [0011.56] Log: Game class is 'G3N3_Game_Death' [0011.60] Log: Primary PhysX scene will be in software. [0011.60] Log: Creating Primary PhysX Scene. [0011.61] Log: Bringing World G3N3-TestMap.TheWorld up for play (0) at 2011.10.31-01.05.34 [0011.66] Log: Bringing up level for play took: 0.085036 [0011.66] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [0011.66] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168 [0011.87] ScriptWarning: Accessed None 'MapInfo' GFxMinimap Transient.GFxMinimapHud_0:GFxMinimap_0 Function UTGame.GFxMinimap:Init:00F2 [0011.87] Log: ########### Finished loading level: 0.811655 seconds [0011.87] Init: Game engine initialized [0011.87] Log: Initializing Engine Completed [0011.87] ExecWarning: Can't find file '..\..\Binaries\UnrealFrontend_TmpExec.txt' [0017.07] Log: >>>>>>>>>>>>>> Initial startup: 17.07s <<<<<<<<<<<<<<< [0017.16] ScriptWarning: Accessed None 'MapInfo' GFxMinimap Transient.GFxMinimapHud_1:GFxMinimap_1 Function UTGame.GFxMinimap:Init:00F2 [0017.18] ScriptWarning: Accessed array 'Default__UTFamilyInfo_BlockMan_Male.Materials' out of bounds (1/1) UTFamilyInfo_BlockMan_Male UTGame.Default__UTFamilyInfo_BlockMan_Male Function UTGame.UTFamilyInfo:GetTeamMaterials:00AE [0017.20] Log: UPhysicsAssetInstance::InitInstance : Could not find root physics body: UTPawn_0 [0017.20] Error: Can't start an online game that hasn't been created [0017.20] ScriptLog: START MATCH [0017.23] ScriptWarning: Accessed None 'MapInfo' GFxMinimap Transient.GFxMinimapHud_1:GFxMinimap_1 Function UTGame.GFxMinimap:UpdateData:0015 [0043.49] Warning: Warning, Failed to load 'SwfMovie UDKFrontEnd.udk_ime': Failed to find object 'SwfMovie UDKFrontEnd.udk_ime' [0043.49] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime] [0045.77] Log: Assembled 408 auto-complete commands, manual: 86, exec: 272, kismet: 0 [0046.37] Log: Closing by request [0046.37] Log: appRequestExit(0) [0046.87] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE [0046.87] Exit: Preparing to exit. [0047.05] Exit: Game engine shut down [0047.12] Exit: Windows client shut down [0047.13] Exit: XAudio2 Device shut down. [0047.17] Exit: Object subsystem successfully closed. [0047.17] Log: Shutting down FaceFX... [0047.17] Log: FaceFX shutdown. [0047.19] Exit: Exiting. [0047.20] Log: Log file closed, 10/31/11 01:06:09
Comment