I have a problem with a CLIK button using the 'CLIK_buttonPress' event. It works fine in the Scaleform Launcher but in UDK I was only able to click a very small area on the button or it wouldn't work. Does anyone have an idea what might be wrong?
Edit: I setup the click events in actionscript instead of unrealscript and it works fine in the Scaleform Launcher but I'm still having the problem above when playing my game in UDK
Also, does anyone know which would be better:
Making a boolean that is set to true when a button is clicked and false when it's clicked again (repeating)
Checking the visibility of a movie clip
If checking the visibility is better, how would I check the visibility in unrealscript?
Edit: I setup the click events in actionscript instead of unrealscript and it works fine in the Scaleform Launcher but I'm still having the problem above when playing my game in UDK
Also, does anyone know which would be better:
Making a boolean that is set to true when a button is clicked and false when it's clicked again (repeating)
Checking the visibility of a movie clip
If checking the visibility is better, how would I check the visibility in unrealscript?
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