Hello, currently trying to get my UI to have sound within it.
Here is the code for the Main Menu UI
My UI map is a map with a player spawn, no lights, and just a Kismet to open and play the GFxMovie, with the above class as my player.
The UI just consists of a button in the middle with the instance name of 'myButton'.
When the map loads, I don't hear any roll over sounds from buttons or click sounds.
Any thoughts on what might be my issue?
Here is the code for the Main Menu UI
Code:
class HoV_GFxMainMenu extends GFxMoviePlayer; defaultproperties { WidgetBindings(0) = { ( WidgetName = "myButton", WidgetClass = class'GFxClikWidget' ) } SoundThemes(0) = { ( ThemeName = default, Theme = UISoundTheme'UDKFrontEnd.Sound.SoundTheme' ) } }
The UI just consists of a button in the middle with the instance name of 'myButton'.
When the map loads, I don't hear any roll over sounds from buttons or click sounds.
Any thoughts on what might be my issue?