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Accessing in game menu using scaleform

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    Accessing in game menu using scaleform

    I am working on a project, where I want to see a character's attributes with a menu.I created this menu by following the Scaleform HUD Tutorials. These tutorials are for showing the player's health bar and I changed them to show an on-screen character's attributes.

    What happens right now that when the game start, the menu is displayed and it has default values. As soon as I bring my crosshair up to a character, his attributes are displayed. I used the following gem to do this.

    What I now want to do is that, the menu only comes up when I point my crosshair on a character and click. Also, this menu should also be editable by using a mouse.

    In other words, as soon as I click on the character, I shift to mouse interface as detailed here.and then use the mouse interface to access the scaleform HUD menu.

    Any information/tutorials that can help me in doing this will be greatly appreciated.
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