Hi,
I created a simple .swf file and tried to load it at the beginning of my udk level. In Kismet I created a "Level Loaded" event and an "Open GFx Movie" action. When I connect the "Level Loaded: Loaded and Visible" node with the "Open GFx Movie: In" node, the menu opens as expected. But when I use the "Level Loaded: Beginning of Level" node nothing happens. In some tutorials the "Beginning of Level" node is used and I´ve read that the only difference between both is little delay.
But I´m wondering why "Beginning of Level" is not working. Is there something what triggers this event?
Thanks,
Michael
I created a simple .swf file and tried to load it at the beginning of my udk level. In Kismet I created a "Level Loaded" event and an "Open GFx Movie" action. When I connect the "Level Loaded: Loaded and Visible" node with the "Open GFx Movie: In" node, the menu opens as expected. But when I use the "Level Loaded: Beginning of Level" node nothing happens. In some tutorials the "Beginning of Level" node is used and I´ve read that the only difference between both is little delay.
But I´m wondering why "Beginning of Level" is not working. Is there something what triggers this event?
Thanks,
Michael
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