So, as i got started to work on a 3D Combat text similar to the ones you see in a RPG game where you hit an enemy and a few numbers with the damage done come
Rather than faking it with scaleform aka updating the 2D ui element to the 3D position of it i decided to make it an actual 3d text
so i created a new actor that once spawned it initializes my flash movie and then sets a text field on it with the damage done its just a plane and i render the flash movie in it
My problem is that while when i render the movie in full screen i have full transparency , when its rendered on the surface i dont have any of it
here are some pics of my issue
First the flash movie itself .

Then a bit modified render target, i took a look at the UI_Bomb mat in the content browser since it displays a 3d mob flash movie with transpanrecy so from what i could gather it just uses a black flash movie and then adds the transparency trough the material editor

While that works it also changes the Number transparency way too much i want to "hide" the background and only let the number be visible completly
and here is a pic of it with no modified transparency from the material editor

So well thats pretty much it..
Rather than faking it with scaleform aka updating the 2D ui element to the 3D position of it i decided to make it an actual 3d text
so i created a new actor that once spawned it initializes my flash movie and then sets a text field on it with the damage done its just a plane and i render the flash movie in it
My problem is that while when i render the movie in full screen i have full transparency , when its rendered on the surface i dont have any of it
here are some pics of my issue
First the flash movie itself .

Then a bit modified render target, i took a look at the UI_Bomb mat in the content browser since it displays a 3d mob flash movie with transpanrecy so from what i could gather it just uses a black flash movie and then adds the transparency trough the material editor

While that works it also changes the Number transparency way too much i want to "hide" the background and only let the number be visible completly
and here is a pic of it with no modified transparency from the material editor

So well thats pretty much it..
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