Then I must ask : Did you create the MyGameType.uc in Development/Src/MyGame/classes?
And the reason why it stops firing when it died and respawn, it's because at the Condition node of IsAlive, the wire got cut off when it reached False.
Side note : I almost got lost with your vocab... *sweatdrops*
And the reason why it stops firing when it died and respawn, it's because at the Condition node of IsAlive, the wire got cut off when it reached False.
Side note : I almost got lost with your vocab... *sweatdrops*
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