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Using scaleform along with Canvas.draw methods. How to define the rendering order?

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    Using scaleform along with Canvas.draw methods. How to define the rendering order?

    So, I got a mouse cursor that I draw using the drawIcon method and scaleform flash elements. My problem is that I want to render the flash elements behind my cursor. Is it possible? In the image how it is currently. The green bar is the flash element.

    #2
    Flash elements always draw on top of UDK canvas elements. The best way to accomplish what you want would be to draw your mouse using flash elements instead of with the canvas.
    http://udn.epicgames.com/Three/Devel...html#ScaleForm

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      #3
      Is it possible to draw the canvas on top of scaleform flash elements?
      I'm running into the problem where I want to draw the hud into my Hud Options so the user can see live how the changes (opacity and size for example) look.

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