hi, i'm having a little trouble with my scaleform main menu, let my explain a little bit my situation.
i have a game that will run in multiplayer only for two player, server and client, the menu work fine the first time in the server and client, when the server player dies, the game will end and both games (server & client) will return to the main menu.
the server side work fine, but the client side after change the map to the main menu map and calling the start() function on the GFxMoviePlayer it will crash when it will arrive to super.Start();
this happend only when the client is disnnected from the server when the player dies.
don't know why and i have tried many things and didn't work
any ideas or help to fix this will be very usefull
thanks in advance for all the help.
i have a game that will run in multiplayer only for two player, server and client, the menu work fine the first time in the server and client, when the server player dies, the game will end and both games (server & client) will return to the main menu.
the server side work fine, but the client side after change the map to the main menu map and calling the start() function on the GFxMoviePlayer it will crash when it will arrive to super.Start();
this happend only when the client is disnnected from the server when the player dies.
don't know why and i have tried many things and didn't work
any ideas or help to fix this will be very usefull
thanks in advance for all the help.
Comment