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    AS3 Sound

    Hi,
    Since UIComponent.SoundMap has been removed from CLIK AS3 is there other way of playing sound than adding a listener to a CLIK component and playing it in Unreal Script?

    #2
    Is there a reason you do not want to add a CLIK listener and play a sound through a delegate in unrealscript? Seems like a straightforward way to do it given the flexibility you get in soundcues.

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      #3
      Sound themes were a very efficient (workflow-wise) way of handling sound. You just needed a sound theme template and you were ready to go.
      My project is very GUI heavy with lots of CLIK components, "manually" adding listeners for click and roll over events for each component would be a choir.
      I guess I could extend for example Button class and in the constructor automatically add the listeners that would play the default sounds.

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        #4
        I'm also interested in this.

        If somebody find a way don't forget to post the solution here, please.

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