Hello guys,
I noticed, that the ScaleForm Inventory, which you have in the UDK already and which can be toggled with F10, is filling up the screen. I remember it this way from an older UDK version (around 2010) and from ScaleForm's Youtube Video, that the Inventory was more attached to the character and kind of like Dead Space Style. Next to this it wasn't rotate-able with the mouse, it was static.
Is there a way to modify the ScaleForm Inventory from the UDK (Feb 2012 Install) to reflect the old way again?
Greetings,
Maxunit
I noticed, that the ScaleForm Inventory, which you have in the UDK already and which can be toggled with F10, is filling up the screen. I remember it this way from an older UDK version (around 2010) and from ScaleForm's Youtube Video, that the Inventory was more attached to the character and kind of like Dead Space Style. Next to this it wasn't rotate-able with the mouse, it was static.
Is there a way to modify the ScaleForm Inventory from the UDK (Feb 2012 Install) to reflect the old way again?
Greetings,
Maxunit
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