_global.gfxExtensions = true;
Stage.scaleMode = "exactFit";
Stage.align = "C";
var srl:Object = new Object();
function updateHud():Void
{
}
// Tells the stage to listen for changes.
Stage.addListener(srl);
// Stage resize handler - runs any time the movie is resized via resolution change.
srl.onResize = function()
{
updateHud();
}
// Call updateHud on initialization
updateHud();
stop();
Stage.scaleMode = "exactFit";
Stage.align = "C";
var srl:Object = new Object();
function updateHud():Void
{
}
// Tells the stage to listen for changes.
Stage.addListener(srl);
// Stage resize handler - runs any time the movie is resized via resolution change.
srl.onResize = function()
{
updateHud();
}
// Call updateHud on initialization
updateHud();
stop();
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