hi all,
i use the bellow code for load images from unreal packages into swf file,
var GFxObject Root;
function LoadImages()
{
local GFxObject myImageLoader;
myImageLoader=Root.GetObject("ui_loader");
myImageLoader.SetString("source", "img//UI_FrontEnd_Art.GameTypes.___Deathmatch");
}
but it doesn't work.
can you help me?
thanks.
i use the bellow code for load images from unreal packages into swf file,
var GFxObject Root;
function LoadImages()
{
local GFxObject myImageLoader;
myImageLoader=Root.GetObject("ui_loader");
myImageLoader.SetString("source", "img//UI_FrontEnd_Art.GameTypes.___Deathmatch");
}
but it doesn't work.
can you help me?
thanks.
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