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Help with hp bar

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    Help with hp bar

    Hi guys,
    I can't figure out how to make an image based hp bar in scaleform. I thought about scaling it along x axis but it would look a bit wierd if I had some texture on it (example: gothic 1).
    If someone know how to do this please let me know. I'll appreciate your help.

    #2
    Basically you have three options the way I see it.

    1: Scale a texture, this requires the texture to be simple with a solid color so that id doesn't look messed up.

    2: use a mask, this way you can have a more personalized texture. But masks are buggy using scaleform and UDK, if you tab out of the game then they get messed up ( I don't know if this has been fixed in newer UDK versions )

    3: Use keyframes for different HP levels.

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      #3
      thanks. I've got an idea with masks and keyframes. I will test it soon. Hope it will work

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