Hello,
I'm implementing a checkbox on a menu, following this tutorial by Matt Doyle: http://forums.epicgames.com/showthread.php?t=745035
I got everything to work perfectly, the checkbox executes the command I want whenever I click it (I've set it to enable/disable AO, which it does every time I click it).
I also wrote a function to store a "status" variable inside a file, so whenever I enable AO, that function will store a value of "1" inside the file, and you know the rest.
Anyway, I get to the part when I want the check box to update the "checked" status based on the AO setting. This is where the stored "status" variable comes in. I've set it so that every time it loads the menu, it will read the "status" variable and use that for the "SetMyCheckbox(true/false)" function described in the tutorial I linked.
However.... it doesn't do the trick -_-
I'm using the Scaleform CLIK_tutorial_skinned flash file, nothing modified in the options AS code save for that extra function, and for testing I'm using the "bloomBtn" Bloom checkbox.
Anything I've missed there?
Thanks
I'm implementing a checkbox on a menu, following this tutorial by Matt Doyle: http://forums.epicgames.com/showthread.php?t=745035
I got everything to work perfectly, the checkbox executes the command I want whenever I click it (I've set it to enable/disable AO, which it does every time I click it).
I also wrote a function to store a "status" variable inside a file, so whenever I enable AO, that function will store a value of "1" inside the file, and you know the rest.
Anyway, I get to the part when I want the check box to update the "checked" status based on the AO setting. This is where the stored "status" variable comes in. I've set it so that every time it loads the menu, it will read the "status" variable and use that for the "SetMyCheckbox(true/false)" function described in the tutorial I linked.
However.... it doesn't do the trick -_-
I'm using the Scaleform CLIK_tutorial_skinned flash file, nothing modified in the options AS code save for that extra function, and for testing I'm using the "bloomBtn" Bloom checkbox.
Anything I've missed there?
Thanks

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