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Hey, I dont know if it's possible to deactivate the part in Kismet, but you could do it when you change UnrealScript code, or the flash file. Depends on what you want.
the UnrealScript code lays in Development\Src\UTGame\Classes\GFxMinimap.uc and GFxMinimapHud.uc
ans the flash file where you can change everything is in the UDKGame\Flash\UDKHud folder and is called udk_minimap.fla
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