I've been trying to get the tool AMP to work but without success. I think I have a performance issue with one of my in game HUD's created using scaleform but I can't seem to find it.
Reading up on AMP it sounds like it is a profiler that should be able to show a swf files performance and memory usage. But when I start the swf file using GFxAmpClient.exe the swf file starts but I don't get any profiling info.
Am I missing something on how to actually use AMP?
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Stefan
Reading up on AMP it sounds like it is a profiler that should be able to show a swf files performance and memory usage. But when I start the swf file using GFxAmpClient.exe the swf file starts but I don't get any profiling info.
Am I missing something on how to actually use AMP?
//
Stefan
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