Hi all,
This is probably a stupid question but how do you close a GFx movie? I can open it via a trigger but I can't seem to close it.
At the end of my GFx movie, in the action script I placed:
I made a FSCommand node in Kismet and inserted the stopmovie command into its FSCommand properties. I then linked that FSCommand node into a Close GFx Movie node and in its properties I made, I made a new target and in the newly made slot I inserted the reference to the GFx movie (which I copied paste from the Open GFx Movie node).
But when the movie plays, once it stops, it doesn't close the GFx movie. I know it successfully calls that FSCommand because I linked it to toggle my flashlight, which it does after the movie stops.
But for some reason it won't close the GFx movie. What am I doing wrong?
This is probably a stupid question but how do you close a GFx movie? I can open it via a trigger but I can't seem to close it.
At the end of my GFx movie, in the action script I placed:
Code:
stop(); fscommand("stopmovie");
But when the movie plays, once it stops, it doesn't close the GFx movie. I know it successfully calls that FSCommand because I linked it to toggle my flashlight, which it does after the movie stops.
But for some reason it won't close the GFx movie. What am I doing wrong?
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