Announcement

Collapse
No announcement yet.

Getting Started with Scaleform & UDK

Collapse
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Hi! I'm attempting to follow the Scaleform setup tutorial and am on the "Setting up Scaleform GFx Launcher" stage. It wants me to select FxMediaPlayer.exe, but the most recent build of UDK which I'm using does not contain this file in the location it suggests, instead having GFxMediaPlayerD3d9 and GFxMediaPlayerOpenGL.

    I'd rather not make a large mistake on such an early step, so does anyone know which of these files would be best to select in its place, if either?

    Leave a comment:


  • replied
    Hello Mr. Matt Doyle can you give me a link to download the Scaleform MMO KIT
    Thanks

    Leave a comment:


  • replied
    Matt, could you please add my Inventory Starter Kit to this thread? it's available [here]

    thanks!

    Leave a comment:


  • replied
    Thanks .............

    Leave a comment:


  • replied
    Nvm. if anyone else is having the same problem make sure your World Properties have the game mode set to "UTDeathMatch" Great tutorials Mr. Doyle

    Leave a comment:


  • replied
    Hey Guys I just wend through part 5 of the eleven part series and I'm confused about the pop up that says we have to use a delay right after "Open GFx Movie" I think that is whats messing up my file. I'm using the 11-2011 build of udk and it seems to not be working exactly right. everything else is fine up to this point.

    Leave a comment:


  • replied
    Thank you for this incredible resource

    Leave a comment:


  • replied
    Any chance of some basic menu swiping tutorials for Scaleform iOS?

    Leave a comment:


  • replied
    So I just did the tutorial using flash develop and vectorian Giotto and it all worked great! My question is how would I create an additional button that could lead to functioning "sub buttons" for an option menu etc? And if that's possible, would I be able to follow the clik component tutorials or would I have to write some basic code flash develop to make this work?

    My goal is to expand upon this tutorial and add an options menu and credits menu? Any direction you guys suggest I should take? Hell how to set up FsCommands to get it working using kismet would be awesome as well!


    Sent from my Galaxy Nexus using Tapatalk

    Leave a comment:


  • replied
    I <3 UDK
    Just installed the Scaleform panel into Flash CS5..
    I can't wait to learn everything

    I would really like to go to Unreal University.
    Does anyone know there website ? ...or if they have online classes ? ...or classes in Canada ?

    Leave a comment:


  • replied
    hi guys ...
    i have problem with allar tutorials for creating scaleform menu ....
    the resolution button not working but in his video it's work good .... how i can solve this problem???
    thanks....

    Leave a comment:


  • replied
    Hello, I`m working in adobe flash cs5, installed in extend manager Scaleform, writing gfxplayer.exe, preference root c:\UDK\...\Clik

    , but when I clik in Test with FxMediaPlayer in file CLIK_tutorial_skinned

    there are 21 compiler errors and don`t play animation in player.

    Also in log 18 errors Get Variable Failed.. What`s can it be?

    Leave a comment:


  • replied
    Thank you very much! It so needed stuff!

    Leave a comment:


  • replied
    *ahem* mr. Doyle, I was wondering if we ever get to see part 5 of the ScaleForm HUD tutorials?

    Leave a comment:


  • replied
    Scaleform does not need Adobe Flash to be used. You do however need a Flash editor to create content, such as Flash Pro, but you could also use Sothink SWF Quicker.

    Leave a comment:

Working...
X