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Scaleform UI to be included with UDK! (UPDATED)

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  • replied
    I'm sure that it will stay current with whatever Scaleform has until it's implemented as much as Epic is going to implement it

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  • replied
    thank you very much..

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  • replied
    @Chatura

    Yes it's free for both non-commercial and commercial (after paying Epic $99 +25% royalties) use.

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  • replied
    please pardon me if i missed this.. i skipped some replys because the thread is too long...
    can someone tell me is the Scaleform Gfx is free for non-commercial use... for creating freely distributed games...

    thank you..

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  • replied
    Those CLIK videos are old, and were made for non UDK users. CLIK is all there for UDK in the directory seamanmur mentioned above this post.

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  • replied
    c:\UDK\UDK-2010-08\Development\Flash\CLIK\tutorial\

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  • replied
    I didn't go through the whole video, assumed it was the same thing as the document that tells how to configure things. Which files are you looking for? And is that video specifically for UDK, or is it scaleform in general?

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  • replied
    @Blade[UG]

    I'm using the Nov 2010 version there is no C:UDK/UDK-2010-11/Binaries/GFX/resources folder or any files listed in said video. So i am forced to assume that the folder and files only come in a full install of Scaleforms GFx.

    What version are you using Blade[UG] or please list the location of where you accessed the files. thank you

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  • replied
    Looks like they are there for me ... Which files are you referring to?

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  • replied
    I'm using the tutorial that was linked from the forums here http://www.youtube.com/watch?v=UDcadHjQyFY
    the needed files apparently do not come with the UDK version of Scaleform GFx. You have to buy the full GFx Click program to get them. How lame is that. I don't think it is right that companies claim a products is free but don't bother to mention you have to buy add-ons to gain full functionality (after you installed it) thats why people still use the pirate bay.

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  • replied
    i believe you have a cut down version of the scaleform ui with the udk.

    what you do not get is the ability to embed movie files into your flash. I think this is for licensees only. but im not epic so read up on it

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  • replied
    who said this:

    My understanding of the first post concerning implementation of the scaleform

    is that even though its free to use, WE CAN NOT use it in commercial games

    UNLESS we buy an Epic license. If this is the case, then the general principle of

    the 25% royalty pay only AFTER $5000 has been made no longer exists

    UNLESS you own a license - in other words, no indie can create commercial

    games without spending money [that they probably don't have] on an Epic

    license. I really hope that I am wrong, because the very idea itself is a

    complete 180 degree turn from the hope that Epic has instilled in many indie

    developers. This is not to say that free usage of the engine is a great prospect

    for creating a game for your portfolio, but if my understanding is correct, I

    would be very disappointed with Epic. I hope that having just woke up has

    impaired my ability to comprehend what was written, and that I am dead wrong.

    -Stephen
    i just got email about it i dont see it lmfao

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  • replied
    Very glad!

    Still getting used to Scaleform but it is awesome! Glad to see that udk is always on top of the next awesome thing and very happy to see the Scaleform guys join the team

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  • replied
    The Scaleform GFx license is included at no cost for all UE3 licensees and UDK users (both commercial and non-commercial).

    What's Included:

    * GFx runtime player with 3Di rendering (Flash 8 currently supported, Flash 10 coming soon)
    * CLIK Flash UI Framework
    * Scaleform IME for Asian language chat support
    * AMP profiler for performance and memory
    * Game UI samples - HUD, menu, 3d inventory, and loading screen
    * Docs, videos, and demos

    What's NOT Included:

    * Scaleform Video is NOT included with UE3 and UDK, but is available upon request for UE3 source licensees that would like integrated Flash Video support. Licensees that are interested in Scaleform Video should contact Scaleform directly at sales@scaleform.com. Note that Scaleform Video is not available to UDK users, since the UDK is a pre-built binary runtime.
    * Content authoring tools. You will need some method of authoring Adobe Flash compatible content. Scaleform provides official support for content produced by the Adobe Flash toolset, which is included as part of the Adobe Creative Suite. Alternative tools, such as Sothink SWF Quicker, are also available, but are not officially supported by Scaleform.

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  • replied
    aye i understand that, but what i mean is, if i use a *.swf file as my Invent screen or HuD, do i then need to pay the guys who created the integration, or pay epic an additional fee, or, if the games released for free do i pay nothing

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