Originally posted by ShawnBaxe
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Scaleform UI to be included with UDK! (UPDATED)
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This is a sticky topic.
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I'm sure that it will stay current with whatever Scaleform has until it's implemented as much as Epic is going to implement it, and then I'd guess that they would probably have it remain at a stable point. Guess that entirely depends on Epic's license with the Scaleform people.
I'm dubious about Flash for a UI (as long as it just uses the Flash language, and not Adobe's Flash implementation, I guess it's better), but anything is better than UIScene
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Originally posted by John J View PostThe current UI system is resource intensive (for what it does) and the removal can save a good chunk of memory for licensees. Plus, for licensees, there wouldn't be any reason to use the old system so it would just sit there and take up needless resources while suffering from code rot.
Epic is very gracious to make the UDK, but at the end of the day, licensees are the ones they need to cater to so keeping something around just for UDK users doesn't make sense.
EDIT: This was in reply to Ambershee's question.... hit the wrong relpy button. :-)Originally posted by Blade[UG] View Postalso, at some point, a UDK project should really finalize their engine version, and stick to it.
While I agree to an extent, it's not uncommon for a licensee to jump between builds when a desireable and significant change is present in a newer build and would prove more difficult to integrate into their current build, than to integrate their own work into a newer build (case in example, when you've primarily been working within game mechanics and not fiddling with the engine functionality itself).
I strongly doubt that the UI is resource intensive, if you're not actually using it.
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Originally posted by Steve Polge View PostThe datastore system can be used with the GFx integration, but this certainly isn't required.
I suppose scaleform can access script and config variables directly if the datastore system is not necessary ?
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yo this is great news
the current uiscene is a total pain and quite rubbish tbh
i will be happy to see it go away
but replacing it with anything flash based is inviting problems, i have tons of experience with flash as2 and its very crashy, buggy and stupid
but still...
thanks epic, keep up the good work
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