Hey guys, again and again, my problems with lightmap in udk prevails. I have watched numerous tutorials, narrated series, spent a lot of time on youtube...
I know that lightmaps are based on light angle, meaning one have to unwrap them by angle. I am using 3ds max 2015. I also do have second uv channel, not overlaping object, enough space between objects, but it simply doesnt work... Lightmap seems to be problem that goes with me for about 4 years of using udk now...
Now, heres my question, would anyone out there show me a way, possibly using skype, how they do lightmaps ?
In return I could show a few tricks in moddeling (3ds max), or texturing...
I know that lightmaps are based on light angle, meaning one have to unwrap them by angle. I am using 3ds max 2015. I also do have second uv channel, not overlaping object, enough space between objects, but it simply doesnt work... Lightmap seems to be problem that goes with me for about 4 years of using udk now...
Now, heres my question, would anyone out there show me a way, possibly using skype, how they do lightmaps ?
In return I could show a few tricks in moddeling (3ds max), or texturing...
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