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Filip5 repliedYa, I have tried 32, 64 and 128 resolution, everything with production quality. Result was the same, black spots over model.Well for now I separated the model in half and it seems to work good so far... Still no idea why it had problems with lightmap before...
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Nathaniel3W repliedHave you tried bumping up the lightmap resolution? Are you building production quality lighting?
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Filip5 started a topic Lightmap problemsLightmap problems
Hey, having an issue with my lightmap on one of my models.
Resolution increased to 64, lightmap is not overlaping, is using separate uv channel. Material is currently using only diffuse, as I got stuck on this... any toughts how to fix it ?
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