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  • replied
    Ya, I have tried 32, 64 and 128 resolution, everything with production quality. Result was the same, black spots over model.Well for now I separated the model in half and it seems to work good so far... Still no idea why it had problems with lightmap before...

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  • replied
    Have you tried bumping up the lightmap resolution? Are you building production quality lighting?

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  • started a topic Lightmap problems

    Lightmap problems

    Hey, having an issue with my lightmap on one of my models.

    Resolution increased to 64, lightmap is not overlaping, is using separate uv channel. Material is currently using only diffuse, as I got stuck on this... any toughts how to fix it ?



    In case image is not showing up: Link
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