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UE3 Texturing Model Problem

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    Heres the .obj file
    http://www.foundation3d.com/forums/a...0&d=1441157269

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  • started a topic UE3 Texturing Model Problem

    UE3 Texturing Model Problem

    I have a spaceship that is from UE3 that needs proper texturing so that I can use with other programs beyond it. Since I barely have any knowledge of UE3 I need help from you guys. The problem is that these textures are UE3 designed and therefor I cannot use with other software like 3DS Max so can anyone help me out. On the ship you have to put FTL Tile combined with the Color File but since the color file is layered into 4 images and i have no idea what the RGB Masks are. The format im using is .obj converted from .pskx and I've had no trouble with other objects only these ones that have these kind of textures. Can anyone help me to make these textures into exact UV color maps so that I can use the model beyond UE3? Thanks.
    http://s000.tinyupload.com/index.php...45883225593182
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