I'm making a race track on blender and I copy and past the whole race track and name "Track" (the copied one) to "UCX_Track". When Import into UDK and see the collision I see none, and when I put the model into the engine my car falls through this.
I spent some time making the track, and I do wish to use it in my project. Anyone know why the collision isn't working?
I spent some time making the track, and I do wish to use it in my project. Anyone know why the collision isn't working?
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