How do I get textures and materials that I've assigned to my model in maya to appear when I import my model into UDK? When I've attempting to import my models FBX file into UDK I've ticked the box saying import materials (I think that's what it's called, could be wrong) however while I don't see the chequered UDK brush pattern on my imported model I still don't see it as it appeared in maya, except for the shape of the model.
Could someone please tell me how I get the textures and materials to appear?
Please bare in mind while explaining that I'm a novice at UDK and maya.
Could someone please tell me how I get the textures and materials to appear?
Please bare in mind while explaining that I'm a novice at UDK and maya.
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