I'm having some trouble texturing a warthog for udk. I want the windscreen to be semitransparent and the rest of the vehicle to be nontransparent.

The Preview looks fine but when i use it on the mesh it makes it look as if the normals are reversed.

Thanks for any help in advance.

The Preview looks fine but when i use it on the mesh it makes it look as if the normals are reversed.

Thanks for any help in advance.
Comment