Announcement

Collapse
No announcement yet.

interactable objects-drawers-lockers

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    interactable objects-drawers-lockers

    hi. im working on some interactive objects like tables and desks that have drawers or some lockers. I want to work with them with kismet but I don't know what is the best way to make them. all of table + table should be one object and I make them skeletal meshes or as separate objects that I hae to make matnee animation for drawers? is there any sample implementation?

    #2
    Should be simple enough with Kismet. I'd make the drawers / lock doors separate objects, and give them a simple matinee animation.

    I put this together a few years ago, but should be relevant http://chrisholden.net/tutor/ot_docs_06_kismet.htm

    Comment


      #3
      thank you. it was helpful. I think I make it the way you did.

      Comment


        #4
        If you have too many of this actors I'd suggest you use simple animations. For example you can make door as skeletal mesh with simple bone and animation.

        Comment

        Working...
        X