Hi guys,
i have a big problem with a Skeletal Mesh, which i want to export from Blender to UDK. I've already searched the Forum but didn't find a solution for this specific problem.
I have a skeletal mesh with two materials on it. For each Material i have a UV Map assigned.
Everything looks fine in Blender, but when i import the mesh to UDK, only one part of the mesh is shown correctly (the spear) and the other part, the hands/arms look weird.
Mesh in Blender:

Mesh after import in UDK:

It would be awesome if you could help me guys, can't figure out the problem...
i have a big problem with a Skeletal Mesh, which i want to export from Blender to UDK. I've already searched the Forum but didn't find a solution for this specific problem.
I have a skeletal mesh with two materials on it. For each Material i have a UV Map assigned.
Everything looks fine in Blender, but when i import the mesh to UDK, only one part of the mesh is shown correctly (the spear) and the other part, the hands/arms look weird.
Mesh in Blender:

Mesh after import in UDK:

It would be awesome if you could help me guys, can't figure out the problem...
Comment