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Specular Problem

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    Specular Problem

    Hi everyone
    i have a problem with a model of mine... in the Static Mesh Editor the model looks just fine (http://www.http://ronny-neumann.de/specular_002.PNG but as soon as i place it in a map and render the light (doesn´t matter if preview or production) i get this strange effect... (between the tail and the wings)



    maybe someone knows this problem and can help me. The model was done with Cinema4D and safed as fxb to import it into the udk.
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