hello everyone, i am having some trouble with the xoliul shader in 3ds max. it wasn't working in max 2013 so i switched to 2011. When it didn't work in 2011 i sensed that something was fishy. The materials just look terrible. There is simply no other way to put it. Any and all help would be greatly appreciated. Thanks, Evan 


https://drive.google.com/file/d/0B4E...it?usp=sharing
https://drive.google.com/file/d/0B4E...it?usp=sharing
https://drive.google.com/file/d/0B4E...it?usp=sharing
https://drive.google.com/file/d/0B4E...it?usp=sharing



https://drive.google.com/file/d/0B4E...it?usp=sharing
https://drive.google.com/file/d/0B4E...it?usp=sharing
https://drive.google.com/file/d/0B4E...it?usp=sharing
https://drive.google.com/file/d/0B4E...it?usp=sharing
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