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Help with physic asset

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    Help with physic asset

    I don't know how to setup bones for this mesh

    Thanks in Advance
    Here is the mesh
    P.S: sorry for be such a noob

    I made a physics swing set for my game too! cool I can give ya advice I found best results I made 15 bones, 7 bones down each chain and a long one across the seat. looking back I wish I'd made the seat with 2 bones may have better flexibility. Also I dide the swing itself and the metal frame as 2 separate parts. 1 static mesh 1 skeletal mesh.

    I could put up a picture showing if you want.


      Cool my swing and the base is separate parts too.
      When I get home I'll do the bones.
      A picture of the setup for the bones will come handy



        here This be what I did, as far as bones. Along the chains and one for the seat
        Click image for larger version

Name:	SwingBones.jpg
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        here is the schematic
        Click image for larger version

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        This be how it ended up.
        Click image for larger version

Name:	Swing.jpg
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ID:	3250166

        I gonna try this again one of these days and next time I going to put more like 5 bones for the seat, that should help with that seat stay rounder. notice mine there has kind of a box thing going with the seats.