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    Lightmap Aspect Ratio

    Is it possible to change aspect ratio of lightmap like 128x256 instead 256x256 ?
    Regards...

    #2
    No, it's always a square.

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      #3
      So if scale lightmap non-uniformly to prevent wasting space, will shadows and lights corrupt ?
      Thanks and regards...

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        #4
        I don't know if you are even able to set non-square dimensions for lightmaps in Lightmass.ini or somwehre else, but even if you could i imagine it would give you messy shadows.

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          #5
          Originally posted by caner_ozdemir View Post
          So if scale lightmap non-uniformly to prevent wasting space, will shadows and lights corrupt ?
          Thanks and regards...
          There's no reason that you would need to have a non-uniform scale for the lightmaps, sometimes it works better for texturing, but it shouldn't matter for a lightmap.

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