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How do i make my rock material look more like Rockmesa?

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    How do i make my rock material look more like Rockmesa?

    Hey i just would like to know what the material rockmesa has is build? lighting looks really good on it. like its not wet but dry. where mine becomes more like its just rained on them or something know its the spec or spec power. but how to fix it idk. and maybe their is something else? any help


    #2
    Look at the RockMesa material itself and see how they did the Specular.

    EDIT: Or you can create a MaterialInstanceConstant from the RockMesa Material and change the textures to yours.

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      #3
      i did dosent seem to show? or am i looking at something else. what is the name of the material?? the one i find i cant see the connections only a big ball with the texture on

      FOUND IT* still dont get it xD

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        #4
        am i allowed to copy elements from the rocks material over to my own. like the spec and spec power ?

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          #5
          yes you are allowed.

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            #6
            I think that the rockmesa rock has alot more pollygons. Oh and for the lightning, just make a rim shader or play with the fresnel node.

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