hi there,
i just finished setting up the scene into udk, moved into maya and sent a scene's piece into zbrush for sculpting and i just discovered a major problem.
mesh is too large, i can't use any too inside zbrush cause they are too small!
is there a way to set the zbrush enviroment to work with meshes directly imported from udk?
thanks alot for your time!
i just finished setting up the scene into udk, moved into maya and sent a scene's piece into zbrush for sculpting and i just discovered a major problem.
mesh is too large, i can't use any too inside zbrush cause they are too small!
is there a way to set the zbrush enviroment to work with meshes directly imported from udk?
thanks alot for your time!
Comment