hi there,
i realized zbrush will be a good asset to develop my characters and enviroment.
can you direct me please to some good straight forward tuts about:
1. diffuse, bump, normal, displacement maps
2. retopology high poly to low poly
obviously i need this for a game enviroment
thanks alot!
i realized zbrush will be a good asset to develop my characters and enviroment.
can you direct me please to some good straight forward tuts about:
1. diffuse, bump, normal, displacement maps
2. retopology high poly to low poly
obviously i need this for a game enviroment

thanks alot!
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